Migrated the frontend from Alpine.js to SvelteKit with shared UI stores.
Updated the project structure to use SvelteKit primitives for routing,
state management, and form handling. Added a new round counter component
and updated the project root to use a single Dockerfile. Updated
dependencies including Alpine.js, Vite, and SvelteKit. Refined CSS and
configuration files for the new frontend stack.
* Migrate frontend to SvelteKit with comprehensive deployment
documentation
- Create new SvelteKit project structure with routing, stores, and
components
- Implement complete authentication system with auth store and protected
routes
- Build all application pages: Home, Login, Register, Dashboard, Games,
Stats, Commanders, Profile, and Round Counter
- Configure Vite, TailwindCSS, PostCSS, and Nginx for production
deployment
- Add Dockerfile.svelte for containerized builds with multi-stage
optimization
- Create comprehensive SVELTE_DEPLOYMENT.md and SVELTE_MIGRATION.md
guides
- Update deployment scripts and package dependencies for SvelteKit
ecosystem
* feat: Add user authentication and game tracking pages to EDH Stats
Tracker
* Migrate frontend to SvelteKit and update Docker configuration
- Replace Alpine.js with SvelteKit for improved DX and hot module
replacement
- Switch frontend service to `Dockerfile.dev` with volume mounts and
Vite dev server
- Update `docker-compose.yml` to map ports 5173 and use
`http://localhost:5173` for CORS
- Add `Dockerfile.svelte` for production static builds
- Configure Vite proxy to target `http://backend:3000` in containers and
`localhost:3002` locally
- Migrate existing components to new routes and update authentication
store logic
- Add Chart.js integration to stats page and handle field name mapping
for forms
- Include static assets (`fonts/Beleren-Bold.ttf`) and update deployment
scripts
- Document migration status, testing checklist, and known minor issues
in guides
* Refactor frontend state properties from snake_case to camelCase
This commit standardizes frontend property access across Dashboard,
Games, and Stats pages.
Changes include:
- Renaming API data fields (e.g., `commanderName`, `playerCount`,
`winRate`).
- Updating `startEdit` logic to normalize mixed snake_case/camelCase
inputs.
- Replacing template literals like `_player_won` with camelCase
versions.
- Consistent usage of `totalGames` and `wins` instead of snake_case
variants.
* Update version to 2.1.12 and refactor commander management
- Upgrade application version to 2.1.12
- Add Footer component and include in all pages
- Refactor `/commanders` page to fetch commanders and stats separately
- Fix commander API endpoint to load all commanders instead of only
those with stats
- Add stats merging logic to calculate wins, win rate, and avg rounds
- Split add/edit command logic into shared `loadCommanders` function
- Fix color toggle logic to work with both new and editing command modes
- Update API methods for update requests to send `PUT` for existing
commanders
- Enhance commander delete functionality with proper API response
handling
- Refactor dashboard and stats pages to reuse shared data loading logic
- Add chart cleanup on destroy for both dashboard and stats pages
- Implement Chart.js for Win Rate by Color and Player Count charts
- Reorganize round counter component state and timer functions
- Add localStorage persistence for round counter with pause/resume
support
- Update game log page to integrate footer component
* Refactor auth store and backend to use stable user ID
* Backend: Switch user lookup from username to ID in auth routes to
maintain stability across username changes.
* Frontend: Update user store to reflect ID-based updates.
* UI: Refactor user menu Svelte component to use ID-based user data.
* Profile: Switch profile page to use ID-based user data for
validation and state management.
* format date formatting options consistently across dashboard and games
pages
* format date formatting options consistently across dashboard and games
pages
* Refactor card action buttons to use icons with semantic text
- Switch "Edit" and "Delete" button text to SVG icons in `commanders`
and `games` pages
- Update icon colors and font styles to match standard design tokens
(indigo/red, bold text)
- Improve responsive spacing by adding `lg:grid-cols-3`
* grids
- Clarify hover states and titles for better UX accessibility
Bump application versions to 2.2.0 and update deployment configuration
* Convert `+page.svelte` to use template strings for multiline strings and
fix syntax errors.
* Update static version to 2.2.2 and tighten nginx cache headers