Minor documentation fixes to correct formatting and typos.
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@@ -12,12 +12,14 @@
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* This is due to two reasons; one, it is the hardware the author posesses, and two, it is the most popular Atmel
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* USB demonstration board to date.
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*
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*
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* \section Sec_Prerequisites Prerequisites
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* Before you can compile any of the LUFA library code or demos, you will need a recent distribution of avr-libc (1.6.2+)
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* and the AVR-GCC (4.2+) compiler. For Windows users, the best way to obtain these is the WinAVR project
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* (http://winavr.sourceforge.net) as this provides a single-file setup for everything required to compile your
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* own AVR projects.
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*
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*
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* \section Sec_Configuring Configuring the Demos, Bootloaders and Projects
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* If the target AVR model, clock speed, board or other settings are different to the current settings, they must be changed
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* and the project recompiled from the source code before being programmed into the AVR microcontroller. Most project
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@@ -84,6 +86,7 @@
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* interface speed (Low or Full speed) and other LUFA configuration options can be set here - refer to the library documentation for details on the
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* configuration parameters.
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*
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*
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* \section Sec_Compiling Compiling a LUFA Application
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* Compiling the LUFA demos, applications and/or bootloaders is very simple. LUFA comes with makefile scripts for
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* each individual demo, bootloader and project folder, as well as scripts in the /Demos/, /Bootloaders/, /Projects/
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@@ -104,6 +107,7 @@
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* in AVRStudio, the project can be built and cleaned using the GUI buttons or menus. Note that the AVRStudio project files make
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* use of the external project makefile, thus the procedure for configuring a demo remains the same regardless of the build environment.
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*
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*
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* \section Sec_Programming Programming a USB AVR
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* Once you have built an application, you will need a way to program in the resulting ".HEX" file (and, if your
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* application uses EEPROM variables with initial values, also a ".EEP" file) into your USB AVR. Normally, the
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