Compare commits

...

7 Commits

Author SHA1 Message Date
Wilba6582
b15a71beba Added bootmagic_lite() (#2942) 2018-05-12 08:53:12 -07:00
xton
05be1de1aa Xton's first keymap! (#2941)
* FORK!

* WIP - just how i like it

* empty

* more movement

* mouse keys

* more vimminess

* append/insert shift

* WIP - vim macros

* blocked out layer below in cmd mode.

also, about to restart my cmd approach.

* WIP - new vim layer

ripoff of the ergodox one, but rewritten as a state machine.

* debugged some, got key repeat working

* moooar coverage

* moooar coverage

* regular vis mode

* basically done with basics.

* some refactoring

- common movement sequences into helper function
- added some rgb controls

* modkey passthru feature

* stdized on cmd-left/right instead of ctrl-a/e

sadly. as there's no reliable shift-ctrl-e

* indicator lights

* moved vim layer into userspace

* cleaned up some yanking edge cases

* docs and some tweaks to layerescapes

* updated/added license strings

* updated comments

* moved config changes to keymap

* spurious changes removed
2018-05-12 08:52:11 -07:00
akrob
5b503cc543 Fix syntax, add laylock with backlight toggle on locked layer (#2940)
* Create config.h

* Create rules.mk

* Create keymap.c

* fix syntax and add latest
2018-05-12 08:46:27 -07:00
MechMerlin
69ec54f3a4 FaceW Keyboard Support (#2939)
* preliminary checkin for facew keyboard

* Update readme file

* put the standard 60 ansi layout in

* update rules to have LAYOUT_60_ansi to use my userspace layouts
2018-05-12 08:45:19 -07:00
Hide
57113c7e49 Updated Ergo42 hdbx keymap (#2927)
* Add

* Revert "Add"

This reverts commit 4b10fef88712a63f4a91410410b4c99346fa1b24.

* Add Ergo42 keymaps

for JIS layout

* Fix hdbx keymap for Ergo42

Changed some keys layout and add description.

* Updated hdbx keymaps for Ergo42

Now using update_tri_layer_state.
Underglow color sync layer-switching.

* Fixed hdbx keymap

Deleted rgb define line (now using master)  and fixed some issues pointed out.

* update ignore

* fixed
2018-05-11 08:05:11 -07:00
Danny
5e86f087f8 Fix up info.json file for Iris (#2935) 2018-05-10 10:35:47 -07:00
WarmCat
933842067d Backlight and RGB now working for JJ50 (#2929)
* Added support for JJ50 from KPRepublic, no rgb or backlight control yet. Added as a layout of ymd96 at the moment (same microprocessor). Basic keymap with three layers to get started.

* Added support for JJ50

* Tidied up jj50 code, backlight and RGB is now working.

* Renaming "KEYMAP" to "LAYOUT" to adhere to the new QMK standards.
2018-05-10 08:28:58 -07:00
42 changed files with 2740 additions and 172 deletions

View File

@@ -14,4 +14,4 @@
"*.hpp": "cpp",
"xstddef": "c"
}
}
}

View File

@@ -1 +1,30 @@
#include "ca66.h"
#include "config.h"
void bootmagic_lite(void)
{
// The lite version of TMK's bootmagic.
// 100% less potential for accidentally making the
// keyboard do stupid things.
// We need multiple scans because debouncing can't be turned off.
matrix_scan();
wait_ms(DEBOUNCING_DELAY);
matrix_scan();
// If the Esc (matrix 0,0) is held down on power up,
// reset the EEPROM valid state and jump to bootloader.
if ( matrix_get_row(0) & (1<<0) )
{
// Set the TMK/QMK EEPROM state as invalid.
eeconfig_disable();
// Jump to bootloader.
bootloader_jump();
}
}
void matrix_init_kb(void)
{
bootmagic_lite();
matrix_init_user();
}

View File

@@ -34,8 +34,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
// #define MASTER_RIGHT
// #define EE_HANDS
#define TAPPING_TERM 120
#define TAPPING_TOGGLE 3
/* Use RGB Underglow */
#undef RGBLED_NUM
#define RGBLIGHT_ANIMATIONS

View File

@@ -17,7 +17,7 @@ extern keymap_config_t keymap_config;
#define _ADJUST 4
enum custom_keycodes {
QWERTY = SAFE_RANGE, // デフォルトレイヤー
QWERTY = SAFE_RANGE, // QWERTYレイヤー
MCR1, // マクロ1
MCR2, // マクロ2
MCR3, // マクロ3
@@ -35,14 +35,17 @@ enum custom_keycodes {
#define KC_RASE LT(_RAISE, KC_HENK) // タップで変換 ホールドでRaise
#define KC_LSLB MT(MOD_LSFT, JP_LBRC) // タップで[ ホールドで左Shift
#define KC_RSRB MT(MOD_RSFT, JP_RBRC) // タップで] ホールドで右Shift
#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左ALT
#define KC_ESCA LT(_ADJUST,KC_ESC) // タップでESC ホールドでADJUSTレイヤーon
#define KC_ALTB MT(MOD_LALT, KC_TAB) // タップでTAB ホールドで左Alt
#define CTL_ZH CTL_T(KC_ZKHK) // タップで半角/全角 ホールドで左Control (Windows)
#define WN_CAPS S(KC_CAPS) // Caps Lock (Windows)
#define KC_ALPS LALT(KC_PSCR) // Alt + PrintScreen
#define LOWER MO(_LOWER)
#define RAISE MO(_RAISE)
#define GAME DF(_GAME)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY
/* QWERTY // WindowsでJIS配列時のデフォルトキーマップ
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
@@ -50,97 +53,123 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
* |(_GAME)| | |_ADJUST| 無変換| | | | | | 変換 | | | | |
* |WN CAPS| GUI | \ | Esc |無変換 | Enter | Del | | End | Space | 変換 | Left | Down | Up | Right |
* | | | | | LOWER | | | | | | RAISE | | | | |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
[_QWERTY] = KEYMAP( \
KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
TT(_GAME),KC_LGUI, JP_YEN, KC_ESCA, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
KC_ALTB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_MINS, JP_TILD, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
CTL_ZH, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LPRN, JP_RPRN, KC_H, KC_J, KC_K, KC_L, WN_SCLN, JP_QUOT, \
KC_LSLB, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSRB, \
WN_CAPS, KC_LGUI, JP_YEN, KC_ESC, KC_LOWR, KC_ENT, KC_DEL, KC_END, KC_SPC, KC_RASE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* LOWER
/* LOWER // 数字入力用レイヤー
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC |
* | | 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | . | = | |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* |ZH/Ctrl| F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift |
* | Shift | F7 | F8 | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | + | * | Shift |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right |
* | | |XXXXXXX| | | | | | | 0 | | | | | |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_ESC, KC_7, KC_8, KC_9, KC_0, JP_EQL, _______, \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
_______, _______, XXXXXXX, KC_ESC, _______, _______, _______, _______, KC_P0, KC_PDOT, _______, _______, _______, _______ \
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_ESC, KC_7, KC_8, KC_9, KC_PDOT, JP_EQL, _______, \
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
KC_LSFT, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
_______, _______, XXXXXXX, _______, _______, _______, _______, _______, KC_0, _______, _______, _______, _______, _______ \
),
/* RAISE
/* RAISE // 記号入力用レイヤー
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC |
* | | ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* |ZH/Ctrl|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
* | |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
* | Shift |M-PLAY |M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* |XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right |
* | | | | | | | | | |PageDwn| | | | | | |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
_______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
KC_LSFT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
_______, _______, JP_PIPE, KC_ESC, XXXXXXX, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
_______, KC_EXLM, JP_AT, KC_HASH, KC_DLR, KC_PERC, JP_UNDS, JP_GRV, JP_CIRC, JP_AMPR, KC_INS, JP_YEN, KC_ALPS, _______, \
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, JP_LCBR, JP_RCBR, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_SCLN, JP_DQT, \
KC_LSFT, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, KC_PGUP, XXXXXXX, XXXXXXX, KC_LT, KC_GT, KC_QUES, KC_RSFT, \
_______, _______, JP_PIPE, _______, _______, _______, _______, KC_PGDN, _______, _______, _______, _______, _______, _______ \
),
/* GAME
/* GAME // 左手はゲーム用レイヤー、右手はNumPad
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* | Esc | Q | W | E | R | T |PrntScr| | | | | | | | |
* | Tab | Q | W | E | R | T |PrntScr| | Esc | 7 | 8 | 9 | . | = | BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | Ctrl | A | S | D | F | G | F5 | | | | | | | | |
* | Ctrl | A | S | D | F | G | F1 | | F2 | 4 | 5 | 6 | - | / | Enter |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | Shift | Z | X | C | V | B | F2 | |PageUp | | | | | | |
* | Shift | Z | X | C | V | B | F2 | | Home | 1 | 2 | 3 | + | * | Shift |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right |
* | Del | GUI | Alt | Esc | LOWER | Space | Enter | | End | 0 | RAISE | Left | Down | Up | Right |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
[_GAME] = KEYMAP( \
KC_ESC, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ALPS, _______, _______, _______, _______, _______, _______, _______, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, JP_LBRC, _______, _______, _______, _______, _______, _______, _______, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_PGUP, _______, _______, _______, _______, _______, _______, \
_______, KC_LGUI, KC_TAB, KC_LALT, KC_SPC, KC_ENT, KC_DEL, KC_PGDN, _______, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_ALPS, KC_ESC, KC_P7, KC_P8, KC_P9, KC_PDOT, JP_EQL, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_F1, KC_F2, KC_P4, KC_P5, KC_P6, KC_PMNS, KC_PSLS, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_F2, KC_HOME, KC_P1, KC_P2, KC_P3, KC_PPLS, KC_PAST, KC_RSFT, \
KC_DEL, KC_LGUI, KC_LALT, KC_ESC, LOWER, KC_SPC, KC_ENT, KC_PGDN, KC_P0, RAISE, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* ADJUST
/* ADJUST // 設定用レイヤー (LOWER+RAISE)
* ,-------------------------------------------------------. ,-------------------------------------------------------.
* |RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | RESET |RGB_MOD|_PLAIN |_BREATH|RGB_HuI|RGB_SaI|RGB_VaI| |XXXXXXX|QWERTY |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
* | RESET | | | | | | | |XXXXXXX|XXXXXXX|QWERTY | GAME |XXXXXXX|XXXXXXX|XXXXXXX|
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | Shift |_RAINBW|_SNAKE |_GRADIE|RGB_HuD|RGB_SaD|RGB_VaD| |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
* | Shift | | | | | | | |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
* |-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
* | DEBUG |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| Left | Down | Up | Right |
* | DEBUG |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right |
* `-------------------------------------------------------' `-------------------------------------------------------'
*/
[_ADJUST] = KEYMAP( \
RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \
RESET, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, QWERTY, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \
DEBUG, XXXXXXX, XXXXXXX, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
RGB_TOG, MCR1, MCR2, MCR3, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, DYN_MACRO_PLAY1, DYN_MACRO_PLAY2, DYN_REC_START1, DYN_REC_START2, DYN_REC_STOP, KC_BSPC, \
RESET, RGB_MOD, RGB_M_P, RGB_M_B, RGB_HUI, RGB_SAI, RGB_VAI, XXXXXXX, XXXXXXX, QWERTY, GAME, XXXXXXX, XXXXXXX, XXXXXXX, \
KC_LSFT, RGB_M_R, RGB_M_SN,RGB_M_G, RGB_HUD, RGB_SAD, RGB_VAD, XXXXXXX, KC_MPLY, KC_MUTE, KC_VOLD, KC_VOLU, KC_MPRV, KC_MNXT, \
DEBUG, XXXXXXX, XXXXXXX, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
};
void persistent_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
// RGB Underglow使用時のレイヤー毎のカラー切り替え
uint32_t layer_state_set_keymap (uint32_t state) {
return state;
}
void matrix_init_user(void) {
#ifdef RGBLIGHT_ENABLE
rgblight_enable();
rgblight_setrgb_teal();
#endif
}
uint32_t layer_state_set_user(uint32_t state) {
state = update_tri_layer_state(state, _RAISE, _LOWER, _ADJUST);
#ifdef RGBLIGHT_ENABLE
switch (biton32(state)) {
case _RAISE:
rgblight_setrgb_chartreuse(); // RAISE:シャルトリューズ
break;
case _LOWER:
rgblight_setrgb_pink(); // LOWER:ピンク
break;
case _ADJUST:
rgblight_setrgb_red(); // ADJUST:レッド
break;
default: // for any other layers, or the default layer
rgblight_setrgb_teal(); // 他:ティール
break;
}
#endif
return state;
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
@@ -151,7 +180,7 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistent_default_layer_set(1UL<<_QWERTY);
set_single_persistent_default_layer(_QWERTY);
}
return false;
break;
@@ -171,19 +200,19 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
break;
case MCR1:
if (record->event.pressed) {
SEND_STRING("hogehoge"); // 送信文字列
SEND_STRING("hoge"); // 送信文字列
}
return false;
break;
case MCR2:
if (record->event.pressed) {
SEND_STRING("hogehogehoge"SS_TAP(X_ENTER)); // 送信文字列
SEND_STRING("hogehoge"SS_TAP(X_ENTER)); // 送信文字列
}
return false;
break;
case MCR3:
if (record->event.pressed) {
SEND_STRING("hoge@hoge.co.jp"); // 送信文字列
SEND_STRING("hoge@hoge.hoge"); // 送信文字列
}
return false;
break;

View File

@@ -6,62 +6,62 @@ Designed for Japanese Keyboardists using JIS on the Ergo42.
````
QWERTY
,-------------------------------------------------------. ,-------------------------------------------------------.
|Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| TT | GUI | \ | Esc/ | LOWER | Enter | Del | | End | Space | RAISE | Left | Down | Up | Right |
|(_GAME)| | |_ADJUST| –³•ÏŠ·| | | | | | •ÏŠ· | | | | |
`-------------------------------------------------------' `-------------------------------------------------------'
,-------------------------------------------------------. ,-------------------------------------------------------.
|Tab/Alt| Q | W | E | R | T | - | | ~ | Y | U | I | O | P | BSPC |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|ZH/Ctrl| A | S | D | F | G | ( | | ) | H | J | K | L | : | ' |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| [/Sft | Z | X | C | V | B | F2 | | Home | N | M | , | . | / | ]/Sft |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|WN CAPS| GUI | \ | Esc | MHEN/ | Enter | Del | | End | Space | HENK/ | Left | Down | Up | Right |
| | | | | LOWER | | | | | | RAISE | | | | |
`-------------------------------------------------------' `-------------------------------------------------------'
LOWER
,-------------------------------------------------------. ,-------------------------------------------------------.
|Tab/Alt| 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | O | = | BSPC |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Ctrl | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Shift | F7 | F8 | F9 | F10 | F11 | F12 | | Home | 1 | 2 | 3 | + | * | Shift |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX| GUI |XXXXXXX| Esc | | Enter | Del | | End | 0 | . | Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
,-------------------------------------------------------. ,-------------------------------------------------------.
| | 1 | 2 | 3 | 4 | 5 | 6 | | Esc | 7 | 8 | 9 | . | = | |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| | F1 | F2 | F3 | F4 | F5 | F6 | | F2 | 4 | 5 | 6 | - | / | Enter |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Shift | F7 | F8 | F9 | F10 | F11 | F12 | | | 1 | 2 | 3 | + | * | Shift |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| | |XXXXXXX| | | | | | | 0 | | | | | |
`-------------------------------------------------------' `-------------------------------------------------------'
RAISE
,-------------------------------------------------------. ,-------------------------------------------------------.
|Tab/Alt| ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| BSPC |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Ctrl |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Shift |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
|XXXXXXX| GUI | | | Esc |XXXXXXX| Enter | Del | |PageDwn| Space | | Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
GAME
,-------------------------------------------------------. ,-------------------------------------------------------.
| Esc | Q | W | E | R | T |PrntScr| | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Ctrl | A | S | D | F | G | F5 | | | | | | | | |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Shift | Z | X | C | V | B | F2 | |PageUp | | | | | | |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| | GUI | Tab | Alt | Space | Enter | Del | |PageDwn| Space |XXXXXXX| Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
,-------------------------------------------------------. ,-------------------------------------------------------.
| | ! | @ | # | $ | % | _ | | ` | ^ | & | Ins | \ |PrntScr| |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX| { | | } | Left | Down | Up | Right | ; | " |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| | M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR| |PageUp |XXXXXXX|XXXXXXX| < | > | ? | Shift |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| | | | | | | | | |PageDwn| | | | | | |
`-------------------------------------------------------' `-------------------------------------------------------'
ADJUST
,-------------------------------------------------------. ,-------------------------------------------------------.
|RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| RESET |RGB_MOD|_PLAIN |_BREATH|RGB_HuI|RGB_SaI|RGB_VaI| |XXXXXXX|QWERTY |XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Shift |_RAINBW|_SNAKE |_GRADIE|RGB_HuD|RGB_SaD|RGB_VaD| |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| DEBUG |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX|XXXXXXX| Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
,-------------------------------------------------------. ,-------------------------------------------------------.
|RGB_TOG| MCR1 | MCR2 | MCR3 |XXXXXXX|XXXXXXX|XXXXXXX| |XXXXXXX|PLAY_M1|PLAY_M2|REC_M1 |REC_M2 |STP_REC| BSPC |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| RESET | | | | | | | |XXXXXXX|XXXXXXX|QWERTY | GAME |XXXXXXX|XXXXXXX|XXXXXXX|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Shift | | | | | | | |XXXXXXX| M-PLAY|M-MUTE |VOL_DWN|VOL_UP |PREV_TR|NEXT_TR|
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| DEBUG |XXXXXXX|XXXXXXX| | |XXXXXXX|XXXXXXX| |XXXXXXX|XXXXXXX| | Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
GAME
,-------------------------------------------------------. ,-------------------------------------------------------.
| Tab | Q | W | E | R | T |PrntScr| | Esc | 7 | 8 | 9 | . | = | BSPC |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Ctrl | A | S | D | F | G | F1 | | F2 | 4 | 5 | 6 | - | / | Enter |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Shift | Z | X | C | V | B | F2 | | Home | 1 | 2 | 3 | + | * | Shift |
|-------+-------+-------+-------+-------+-------+-------| |-------+-------+-------+-------+-------+-------+-------|
| Del | GUI | Alt | Esc | LOWER | Space | Enter | | End | 0 | RAISE | Left | Down | Up | Right |
`-------------------------------------------------------' `-------------------------------------------------------'
````
## Notes
Supports RGB Underglow and Dynamic Macros.
Supports RGB Underglow color sync to layer switching.

49
keyboards/facew/config.h Normal file
View File

@@ -0,0 +1,49 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FACEW_CONFIG_H
#define FACEW_CONFIG_H
#include "config_common.h"
#define VENDOR_ID 0x20A0
#define PRODUCT_ID 0x422D
#define MANUFACTURER NotActuallyWinkeyless
#define PRODUCT facew
#define RGBLED_NUM 16
#define MATRIX_ROWS 8
#define MATRIX_COLS 11
#define MATRIX_ROW_PINS { B0, B1, B2, B3, B4, B5, B6, B7 }
#define MATRIX_COL_PINS { A0, A1, A2, A3, A4, A5, A6, A7, C7, C6}
#define UNUSED_PINS
#define DIODE_DIRECTION COL2ROW
#define DEBOUNCING_DELAY 5
#define NO_BACKLIGHT_CLOCK
#define BACKLIGHT_LEVELS 1
#define RGBLIGHT_ANIMATIONS
#define NO_UART 1
/* key combination for command */
#define IS_COMMAND() (keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)))
#endif

66
keyboards/facew/facew.c Normal file
View File

@@ -0,0 +1,66 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "facew.h"
#ifdef BACKLIGHT_ENABLE
#include "backlight.h"
#endif
#ifdef RGBLIGHT_ENABLE
#include "rgblight.h"
#endif
#include <avr/pgmspace.h>
#include "action_layer.h"
#include "i2c.h"
#include "quantum.h"
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
}
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
}
#endif
__attribute__ ((weak))
void matrix_scan_user(void) {
}
void backlight_init_ports(void) {
DDRD |= (1<<0 | 1<<1 | 1<<4 | 1<<6);
PORTD &= ~(1<<0 | 1<<1 | 1<<4 | 1<<6);
}
void backlight_set(uint8_t level) {
if (level == 0) {
// Turn out the lights
PORTD &= ~(1<<0 | 1<<1 | 1<<4 | 1<<6);
} else {
// Turn on the lights
PORTD |= (1<<0 | 1<<1 | 1<<4 | 1<<6);
}
}

57
keyboards/facew/facew.h Normal file
View File

@@ -0,0 +1,57 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef FACEW_H
#define FACEW_H
#include "quantum.h"
#define LAYOUT_all( \
K61, K71, K72, K73, K74, K64, K65, K75, K76, K77, K78, K68, K66, K10, K60,\
K11, K01, K02, K03, K04, K14, K15, K05, K06, K07, K08, K18, K16, K20, \
K12, K21, K22, K23, K24, K34, K35, K25, K26, K27, K28, K38, K40, \
K19, K13, K41, K42, K43, K44, K54, K55, K45, K46, K47, K58, K49, K50,\
K09, K00, K39, K30, K59, K69, K57, K29\
){ \
{ KC_NO, K01, K02, K03, K04, K05, K06, K07, K08, K09, K00}, \
{ KC_NO, K11, K12, K13, K14, K15, K16, KC_NO, K18, K19, K10}, \
{ KC_NO, K21, K22, K23, K24, K25, K26, K27, K28, K29, K20}, \
{ KC_NO, KC_NO, KC_NO, KC_NO, K34, K35, KC_NO, KC_NO, K38, K39, K30}, \
{ KC_NO, K41, K42, K43, K44, K45, K46, K47, KC_NO, K49, K40}, \
{ KC_NO, KC_NO, KC_NO, KC_NO, K54, K55, KC_NO, K57, K58, K59, K50}, \
{ KC_NO, K61, KC_NO, KC_NO, K64, K65, K66, KC_NO, K68, K69, K60}, \
{ KC_NO, K71, K72, K73, K74, K75, K76, K77, K78, KC_NO, KC_NO}, \
}
#define LAYOUT_60_ansi( \
K61, K71, K72, K73, K74, K64, K65, K75, K76, K77, K78, K68, K66, K60,\
K11, K01, K02, K03, K04, K14, K15, K05, K06, K07, K08, K18, K16, K20, \
K12, K21, K22, K23, K24, K34, K35, K25, K26, K27, K28, K38, K40, \
K19, K41, K42, K43, K44, K54, K55, K45, K46, K47, K58, K49, \
K09, K00, K39, K30, K59, K69, K57, K29\
){ \
{ KC_NO, K01, K02, K03, K04, K05, K06, K07, K08, K09, K00}, \
{ KC_NO, K11, K12, KC_NO, K14, K15, K16, KC_NO, K18, K19, KC_NO}, \
{ KC_NO, K21, K22, K23, K24, K25, K26, K27, K28, K29, K20}, \
{ KC_NO, KC_NO, KC_NO, KC_NO, K34, K35, KC_NO, KC_NO, K38, K39, K30}, \
{ KC_NO, K41, K42, K43, K44, K45, K46, K47, KC_NO, K49, K40}, \
{ KC_NO, KC_NO, KC_NO, KC_NO, K54, K55, KC_NO, K57, K58, K59, KC_NO}, \
{ KC_NO, K61, KC_NO, KC_NO, K64, K65, K66, KC_NO, K68, K69, K60}, \
{ KC_NO, K71, K72, K73, K74, K75, K76, K77, K78, KC_NO, KC_NO}, \
}
#endif

106
keyboards/facew/i2c.c Normal file
View File

@@ -0,0 +1,106 @@
/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#include <avr/io.h>
#include <util/twi.h>
#include "i2c.h"
void i2c_set_bitrate(uint16_t bitrate_khz) {
uint8_t bitrate_div = ((F_CPU / 1000l) / bitrate_khz);
if (bitrate_div >= 16) {
bitrate_div = (bitrate_div - 16) / 2;
}
TWBR = bitrate_div;
}
void i2c_init(void) {
// set pull-up resistors on I2C bus pins
PORTC |= 0b11;
i2c_set_bitrate(400);
// enable TWI (two-wire interface)
TWCR |= (1 << TWEN);
// enable TWI interrupt and slave address ACK
TWCR |= (1 << TWIE);
TWCR |= (1 << TWEA);
}
uint8_t i2c_start(uint8_t address) {
// reset TWI control register
TWCR = 0;
// begin transmission and wait for it to end
TWCR = (1<<TWINT) | (1<<TWSTA) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the start condition was successfully transmitted
if ((TWSR & 0xF8) != TW_START) {
return 1;
}
// transmit address and wait
TWDR = address;
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
// check if the device has acknowledged the READ / WRITE mode
uint8_t twst = TW_STATUS & 0xF8;
if ((twst != TW_MT_SLA_ACK) && (twst != TW_MR_SLA_ACK)) {
return 1;
}
return 0;
}
void i2c_stop(void) {
TWCR = (1<<TWINT) | (1<<TWEN) | (1<<TWSTO);
}
uint8_t i2c_write(uint8_t data) {
TWDR = data;
// transmit data and wait
TWCR = (1<<TWINT) | (1<<TWEN);
while (!(TWCR & (1<<TWINT)));
if ((TWSR & 0xF8) != TW_MT_DATA_ACK) {
return 1;
}
return 0;
}
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length) {
if (i2c_start(address)) {
return 1;
}
for (uint16_t i = 0; i < length; i++) {
if (i2c_write(data[i])) {
return 1;
}
}
i2c_stop();
return 0;
}

27
keyboards/facew/i2c.h Normal file
View File

@@ -0,0 +1,27 @@
/*
Copyright 2016 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Please do not modify this file
#ifndef __I2C_H__
#define __I2C_H__
void i2c_init(void);
void i2c_set_bitrate(uint16_t bitrate_khz);
uint8_t i2c_send(uint8_t address, uint8_t *data, uint16_t length);
#endif

16
keyboards/facew/info.json Normal file
View File

@@ -0,0 +1,16 @@
{
"keyboard_name": "FaceW",
"url": "",
"maintainer": "qmk",
"width": 15,
"height": 5,
"layouts": {
"LAYOUT_all": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"x":13, "y":0}, {"x":14, "y":0}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":1.25}, {"x":1.25, "y":3}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":1.75}, {"x":14, "y":3}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
},
"LAYOUT_60_ansi": {
"layout": [{"label":"~", "x":0, "y":0}, {"label":"!", "x":1, "y":0}, {"label":"@", "x":2, "y":0}, {"label":"#", "x":3, "y":0}, {"label":"$", "x":4, "y":0}, {"label":"%", "x":5, "y":0}, {"label":"^", "x":6, "y":0}, {"label":"&", "x":7, "y":0}, {"label":"*", "x":8, "y":0}, {"label":"(", "x":9, "y":0}, {"label":")", "x":10, "y":0}, {"label":"_", "x":11, "y":0}, {"label":"+", "x":12, "y":0}, {"label":"Backspace", "x":13, "y":0, "w":2}, {"label":"Tab", "x":0, "y":1, "w":1.5}, {"label":"Q", "x":1.5, "y":1}, {"label":"W", "x":2.5, "y":1}, {"label":"E", "x":3.5, "y":1}, {"label":"R", "x":4.5, "y":1}, {"label":"T", "x":5.5, "y":1}, {"label":"Y", "x":6.5, "y":1}, {"label":"U", "x":7.5, "y":1}, {"label":"I", "x":8.5, "y":1}, {"label":"O", "x":9.5, "y":1}, {"label":"P", "x":10.5, "y":1}, {"label":"{", "x":11.5, "y":1}, {"label":"}", "x":12.5, "y":1}, {"label":"|", "x":13.5, "y":1, "w":1.5}, {"label":"Caps Lock", "x":0, "y":2, "w":1.75}, {"label":"A", "x":1.75, "y":2}, {"label":"S", "x":2.75, "y":2}, {"label":"D", "x":3.75, "y":2}, {"label":"F", "x":4.75, "y":2}, {"label":"G", "x":5.75, "y":2}, {"label":"H", "x":6.75, "y":2}, {"label":"J", "x":7.75, "y":2}, {"label":"K", "x":8.75, "y":2}, {"label":"L", "x":9.75, "y":2}, {"label":":", "x":10.75, "y":2}, {"label":"\"", "x":11.75, "y":2}, {"label":"Enter", "x":12.75, "y":2, "w":2.25}, {"label":"Shift", "x":0, "y":3, "w":2.25}, {"label":"Z", "x":2.25, "y":3}, {"label":"X", "x":3.25, "y":3}, {"label":"C", "x":4.25, "y":3}, {"label":"V", "x":5.25, "y":3}, {"label":"B", "x":6.25, "y":3}, {"label":"N", "x":7.25, "y":3}, {"label":"M", "x":8.25, "y":3}, {"label":"<", "x":9.25, "y":3}, {"label":">", "x":10.25, "y":3}, {"label":"?", "x":11.25, "y":3}, {"label":"Shift", "x":12.25, "y":3, "w":2.75}, {"label":"Ctrl", "x":0, "y":4, "w":1.25}, {"label":"Win", "x":1.25, "y":4, "w":1.25}, {"label":"Alt", "x":2.5, "y":4, "w":1.25}, {"x":3.75, "y":4, "w":6.25}, {"label":"Alt", "x":10, "y":4, "w":1.25}, {"label":"Win", "x":11.25, "y":4, "w":1.25}, {"label":"Menu", "x":12.5, "y":4, "w":1.25}, {"label":"Ctrl", "x":13.75, "y":4, "w":1.25}]
}
}
}

View File

@@ -0,0 +1,43 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
MO(1), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, KC_RALT, KC_RGUI, KC_MENU, KC_RCTL
),
[1] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_END, KC_DEL,
MO(1), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_UP, KC_RIGHT, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_PGDN, KC_TRNS, KC_TRNS, MO(2),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
MO(1), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

View File

@@ -0,0 +1,51 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT_all(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_NO, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_NO, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, TG(2),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPACE, MO(1), KC_RALT, KC_RGUI, KC_RCTL
),
[1] = LAYOUT_all(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_DEL,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
MO(3), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT
),
[3] = LAYOUT_all(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
};

View File

@@ -0,0 +1,18 @@
MechMerlin's FaceW Sprit Edition Layout
======================
This is the preferred 60% layout used by u/merlin36, host of the [MechMerlin YouTube channel](www.youtube.com/mechmerlin).
## Keyboard Notes
- The FaceW Sprit Edition can be purchased on [mechanicalkeyboards.com](www.mechanicalkeyboards.com)
- Uses ps2avru instead of ps2avrgb
- To put in reset mode hold `q` while inserting the USB cable
- Use flashing instructions from ps2avrgb QMK port
## Keymap Notes
- Does not support any form of inswitch lighting as Merlin hates them.
- Arrow toggle switch to the right of right shift
- Reset is FN + Left Shift + R
### Build
To build this keymap, simply run `make facew:mechmerlin` from the qmk_firmware directory.

106
keyboards/facew/matrix.c Normal file
View File

@@ -0,0 +1,106 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <avr/io.h>
#include <util/delay.h>
#include "matrix.h"
#ifndef DEBOUNCE
#define DEBOUNCE 5
#endif
static uint8_t debouncing = DEBOUNCE;
static matrix_row_t matrix[MATRIX_ROWS];
static matrix_row_t matrix_debouncing[MATRIX_ROWS];
void matrix_init(void) {
// all outputs for rows high
DDRB = 0xFF;
PORTB = 0xFF;
// all inputs for columns
DDRA = 0x00;
DDRC &= ~(0x111111<<2);
DDRD &= ~(1<<PIND7);
// all columns are pulled-up
PORTA = 0xFF;
PORTC |= (0b111111<<2);
PORTD |= (1<<PIND7);
// initialize matrix state: all keys off
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0x00;
matrix_debouncing[row] = 0x00;
}
}
void matrix_set_row_status(uint8_t row) {
DDRB = (1 << row);
PORTB = ~(1 << row);
}
uint8_t bit_reverse(uint8_t x) {
x = ((x >> 1) & 0x55) | ((x << 1) & 0xaa);
x = ((x >> 2) & 0x33) | ((x << 2) & 0xcc);
x = ((x >> 4) & 0x0f) | ((x << 4) & 0xf0);
return x;
}
uint8_t matrix_scan(void) {
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix_set_row_status(row);
_delay_us(5);
matrix_row_t cols = (
// cols 0..7, PORTA 0 -> 7
(~PINA) & 0xFF
) | (
// cols 8..13, PORTC 7 -> 0
bit_reverse((~PINC) & 0xFF) << 8
) | (
// col 14, PORTD 7
((~PIND) & (1 << PIND7)) << 7
);
if (matrix_debouncing[row] != cols) {
matrix_debouncing[row] = cols;
debouncing = DEBOUNCE;
}
}
if (debouncing) {
if (--debouncing) {
_delay_ms(1);
} else {
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
matrix[i] = matrix_debouncing[i];
}
}
}
matrix_scan_user();
return 1;
}
inline matrix_row_t matrix_get_row(uint8_t row) {
return matrix[row];
}
void matrix_print(void) {
}

24
keyboards/facew/readme.md Normal file
View File

@@ -0,0 +1,24 @@
# FaceW
A 60% no frills keyboard.
The FaceW is a special run of the WKL B.Face sourced from Sprit that doesn't have underglow RGB LEDs
but does have in switch LEDs. Also unlike the B.Face, it is based on ps2avru instead of ps2avrGB. It
is designed and manufactured in Korea. It originally uses BootMapperClient for programming but
can now also use QMK.
Keyboard Maintainer: [MechMerlin](www.github.com/mechmerlin)
Hardware Supported: FaceW Sprit Edition PCB
Hardware Availability: https://mechanicalkeyboards.com/shop/index.php?l=product_detail&p=1352
## Keyboard Notes
- The FaceW Sprit Edition can be purchased on [mechanicalkeyboards.com](www.mechanicalkeyboards.com)
- Uses ps2avru instead of ps2avrgb
- To put in reset mode hold `q` while inserting the USB cable
- When flashing, type `bootloadHID -r yourfile.hex` and wait awhile
Make example for this keyboard (after setting up your build environment):
make facew:default
See [build environment setup](https://docs.qmk.fm/build_environment_setup.html) then the [make instructions](https://docs.qmk.fm/make_instructions.html) for more information.

52
keyboards/facew/rules.mk Normal file
View File

@@ -0,0 +1,52 @@
# Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# MCU name
MCU = atmega32a
PROTOCOL = VUSB
# unsupported features for now
NO_UART = yes
NO_SUSPEND_POWER_DOWN = yes
# processor frequency
F_CPU = 12000000
# Bootloader
# This definition is optional, and if your keyboard supports multiple bootloaders of
# different sizes, comment this out, and the correct address will be loaded
# automatically (+60). See bootloader.mk for all options.
BOOTLOADER = bootloadHID
# build options
BOOTMAGIC_ENABLE = yes
MOUSEKEY_ENABLE = yes
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = yes
COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = no
RGBLIGHT_ENABLE = no
RGBLIGHT_CUSTOM_DRIVER = yes
OPT_DEFS = -DDEBUG_LEVEL=0
# custom matrix setup
CUSTOM_MATRIX = yes
SRC = matrix.c i2c.c
# programming options
PROGRAM_CMD = ./util/atmega32a_program.py $(TARGET).hex
LAYOUTS = 60_ansi

396
keyboards/facew/usbconfig.h Normal file
View File

@@ -0,0 +1,396 @@
/* Name: usbconfig.h
* Project: V-USB, virtual USB port for Atmel's(r) AVR(r) microcontrollers
* Author: Christian Starkjohann
* Creation Date: 2005-04-01
* Tabsize: 4
* Copyright: (c) 2005 by OBJECTIVE DEVELOPMENT Software GmbH
* License: GNU GPL v2 (see License.txt), GNU GPL v3 or proprietary (CommercialLicense.txt)
* This Revision: $Id: usbconfig-prototype.h 785 2010-05-30 17:57:07Z cs $
*/
#ifndef __usbconfig_h_included__
#define __usbconfig_h_included__
#include "config.h"
/*
General Description:
This file is an example configuration (with inline documentation) for the USB
driver. It configures V-USB for USB D+ connected to Port D bit 2 (which is
also hardware interrupt 0 on many devices) and USB D- to Port D bit 4. You may
wire the lines to any other port, as long as D+ is also wired to INT0 (or any
other hardware interrupt, as long as it is the highest level interrupt, see
section at the end of this file).
*/
/* ---------------------------- Hardware Config ---------------------------- */
#define USB_CFG_IOPORTNAME D
/* This is the port where the USB bus is connected. When you configure it to
* "B", the registers PORTB, PINB and DDRB will be used.
*/
#define USB_CFG_DMINUS_BIT 3
/* This is the bit number in USB_CFG_IOPORT where the USB D- line is connected.
* This may be any bit in the port.
*/
#define USB_CFG_DPLUS_BIT 2
/* This is the bit number in USB_CFG_IOPORT where the USB D+ line is connected.
* This may be any bit in the port. Please note that D+ must also be connected
* to interrupt pin INT0! [You can also use other interrupts, see section
* "Optional MCU Description" below, or you can connect D- to the interrupt, as
* it is required if you use the USB_COUNT_SOF feature. If you use D- for the
* interrupt, the USB interrupt will also be triggered at Start-Of-Frame
* markers every millisecond.]
*/
#define USB_CFG_CLOCK_KHZ (F_CPU/1000)
/* Clock rate of the AVR in kHz. Legal values are 12000, 12800, 15000, 16000,
* 16500, 18000 and 20000. The 12.8 MHz and 16.5 MHz versions of the code
* require no crystal, they tolerate +/- 1% deviation from the nominal
* frequency. All other rates require a precision of 2000 ppm and thus a
* crystal!
* Since F_CPU should be defined to your actual clock rate anyway, you should
* not need to modify this setting.
*/
#define USB_CFG_CHECK_CRC 0
/* Define this to 1 if you want that the driver checks integrity of incoming
* data packets (CRC checks). CRC checks cost quite a bit of code size and are
* currently only available for 18 MHz crystal clock. You must choose
* USB_CFG_CLOCK_KHZ = 18000 if you enable this option.
*/
/* ----------------------- Optional Hardware Config ------------------------ */
/* #define USB_CFG_PULLUP_IOPORTNAME D */
/* If you connect the 1.5k pullup resistor from D- to a port pin instead of
* V+, you can connect and disconnect the device from firmware by calling
* the macros usbDeviceConnect() and usbDeviceDisconnect() (see usbdrv.h).
* This constant defines the port on which the pullup resistor is connected.
*/
/* #define USB_CFG_PULLUP_BIT 4 */
/* This constant defines the bit number in USB_CFG_PULLUP_IOPORT (defined
* above) where the 1.5k pullup resistor is connected. See description
* above for details.
*/
/* --------------------------- Functional Range ---------------------------- */
#define USB_CFG_HAVE_INTRIN_ENDPOINT 1
/* Define this to 1 if you want to compile a version with two endpoints: The
* default control endpoint 0 and an interrupt-in endpoint (any other endpoint
* number).
*/
#define USB_CFG_HAVE_INTRIN_ENDPOINT3 1
/* Define this to 1 if you want to compile a version with three endpoints: The
* default control endpoint 0, an interrupt-in endpoint 3 (or the number
* configured below) and a catch-all default interrupt-in endpoint as above.
* You must also define USB_CFG_HAVE_INTRIN_ENDPOINT to 1 for this feature.
*/
#define USB_CFG_EP3_NUMBER 3
/* If the so-called endpoint 3 is used, it can now be configured to any other
* endpoint number (except 0) with this macro. Default if undefined is 3.
*/
/* #define USB_INITIAL_DATATOKEN USBPID_DATA1 */
/* The above macro defines the startup condition for data toggling on the
* interrupt/bulk endpoints 1 and 3. Defaults to USBPID_DATA1.
* Since the token is toggled BEFORE sending any data, the first packet is
* sent with the oposite value of this configuration!
*/
#define USB_CFG_IMPLEMENT_HALT 0
/* Define this to 1 if you also want to implement the ENDPOINT_HALT feature
* for endpoint 1 (interrupt endpoint). Although you may not need this feature,
* it is required by the standard. We have made it a config option because it
* bloats the code considerably.
*/
#define USB_CFG_SUPPRESS_INTR_CODE 0
/* Define this to 1 if you want to declare interrupt-in endpoints, but don't
* want to send any data over them. If this macro is defined to 1, functions
* usbSetInterrupt() and usbSetInterrupt3() are omitted. This is useful if
* you need the interrupt-in endpoints in order to comply to an interface
* (e.g. HID), but never want to send any data. This option saves a couple
* of bytes in flash memory and the transmit buffers in RAM.
*/
#define USB_CFG_INTR_POLL_INTERVAL 1
/* If you compile a version with endpoint 1 (interrupt-in), this is the poll
* interval. The value is in milliseconds and must not be less than 10 ms for
* low speed devices.
*/
#define USB_CFG_IS_SELF_POWERED 0
/* Define this to 1 if the device has its own power supply. Set it to 0 if the
* device is powered from the USB bus.
*/
#define USB_CFG_MAX_BUS_POWER 500
/* Set this variable to the maximum USB bus power consumption of your device.
* The value is in milliamperes. [It will be divided by two since USB
* communicates power requirements in units of 2 mA.]
*/
#define USB_CFG_IMPLEMENT_FN_WRITE 1
/* Set this to 1 if you want usbFunctionWrite() to be called for control-out
* transfers. Set it to 0 if you don't need it and want to save a couple of
* bytes.
*/
#define USB_CFG_IMPLEMENT_FN_READ 0
/* Set this to 1 if you need to send control replies which are generated
* "on the fly" when usbFunctionRead() is called. If you only want to send
* data from a static buffer, set it to 0 and return the data from
* usbFunctionSetup(). This saves a couple of bytes.
*/
#define USB_CFG_IMPLEMENT_FN_WRITEOUT 0
/* Define this to 1 if you want to use interrupt-out (or bulk out) endpoints.
* You must implement the function usbFunctionWriteOut() which receives all
* interrupt/bulk data sent to any endpoint other than 0. The endpoint number
* can be found in 'usbRxToken'.
*/
#define USB_CFG_HAVE_FLOWCONTROL 0
/* Define this to 1 if you want flowcontrol over USB data. See the definition
* of the macros usbDisableAllRequests() and usbEnableAllRequests() in
* usbdrv.h.
*/
#define USB_CFG_DRIVER_FLASH_PAGE 0
/* If the device has more than 64 kBytes of flash, define this to the 64 k page
* where the driver's constants (descriptors) are located. Or in other words:
* Define this to 1 for boot loaders on the ATMega128.
*/
#define USB_CFG_LONG_TRANSFERS 0
/* Define this to 1 if you want to send/receive blocks of more than 254 bytes
* in a single control-in or control-out transfer. Note that the capability
* for long transfers increases the driver size.
*/
/* #define USB_RX_USER_HOOK(data, len) if(usbRxToken == (uchar)USBPID_SETUP) blinkLED(); */
/* This macro is a hook if you want to do unconventional things. If it is
* defined, it's inserted at the beginning of received message processing.
* If you eat the received message and don't want default processing to
* proceed, do a return after doing your things. One possible application
* (besides debugging) is to flash a status LED on each packet.
*/
/* #define USB_RESET_HOOK(resetStarts) if(!resetStarts){hadUsbReset();} */
/* This macro is a hook if you need to know when an USB RESET occurs. It has
* one parameter which distinguishes between the start of RESET state and its
* end.
*/
/* #define USB_SET_ADDRESS_HOOK() hadAddressAssigned(); */
/* This macro (if defined) is executed when a USB SET_ADDRESS request was
* received.
*/
#define USB_COUNT_SOF 1
/* define this macro to 1 if you need the global variable "usbSofCount" which
* counts SOF packets. This feature requires that the hardware interrupt is
* connected to D- instead of D+.
*/
/* #ifdef __ASSEMBLER__
* macro myAssemblerMacro
* in YL, TCNT0
* sts timer0Snapshot, YL
* endm
* #endif
* #define USB_SOF_HOOK myAssemblerMacro
* This macro (if defined) is executed in the assembler module when a
* Start Of Frame condition is detected. It is recommended to define it to
* the name of an assembler macro which is defined here as well so that more
* than one assembler instruction can be used. The macro may use the register
* YL and modify SREG. If it lasts longer than a couple of cycles, USB messages
* immediately after an SOF pulse may be lost and must be retried by the host.
* What can you do with this hook? Since the SOF signal occurs exactly every
* 1 ms (unless the host is in sleep mode), you can use it to tune OSCCAL in
* designs running on the internal RC oscillator.
* Please note that Start Of Frame detection works only if D- is wired to the
* interrupt, not D+. THIS IS DIFFERENT THAN MOST EXAMPLES!
*/
#define USB_CFG_CHECK_DATA_TOGGLING 0
/* define this macro to 1 if you want to filter out duplicate data packets
* sent by the host. Duplicates occur only as a consequence of communication
* errors, when the host does not receive an ACK. Please note that you need to
* implement the filtering yourself in usbFunctionWriteOut() and
* usbFunctionWrite(). Use the global usbCurrentDataToken and a static variable
* for each control- and out-endpoint to check for duplicate packets.
*/
#define USB_CFG_HAVE_MEASURE_FRAME_LENGTH 0
/* define this macro to 1 if you want the function usbMeasureFrameLength()
* compiled in. This function can be used to calibrate the AVR's RC oscillator.
*/
#define USB_USE_FAST_CRC 0
/* The assembler module has two implementations for the CRC algorithm. One is
* faster, the other is smaller. This CRC routine is only used for transmitted
* messages where timing is not critical. The faster routine needs 31 cycles
* per byte while the smaller one needs 61 to 69 cycles. The faster routine
* may be worth the 32 bytes bigger code size if you transmit lots of data and
* run the AVR close to its limit.
*/
/* -------------------------- Device Description --------------------------- */
#define USB_CFG_VENDOR_ID (VENDOR_ID & 0xFF), ((VENDOR_ID >> 8) & 0xFF)
/* USB vendor ID for the device, low byte first. If you have registered your
* own Vendor ID, define it here. Otherwise you may use one of obdev's free
* shared VID/PID pairs. Be sure to read USB-IDs-for-free.txt for rules!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_ID (PRODUCT_ID & 0xFF), ((PRODUCT_ID >> 8) & 0xFF)
/* This is the ID of the product, low byte first. It is interpreted in the
* scope of the vendor ID. If you have registered your own VID with usb.org
* or if you have licensed a PID from somebody else, define it here. Otherwise
* you may use one of obdev's free shared VID/PID pairs. See the file
* USB-IDs-for-free.txt for details!
* *** IMPORTANT NOTE ***
* This template uses obdev's shared VID/PID pair for Vendor Class devices
* with libusb: 0x16c0/0x5dc. Use this VID/PID pair ONLY if you understand
* the implications!
*/
#define USB_CFG_DEVICE_VERSION 0x00, 0x02
/* Version number of the device: Minor number first, then major number.
*/
#define USB_CFG_VENDOR_NAME 'w', 'i', 'n', 'k', 'e', 'y', 'l', 'e', 's', 's', '.', 'k', 'r'
#define USB_CFG_VENDOR_NAME_LEN 13
/* These two values define the vendor name returned by the USB device. The name
* must be given as a list of characters under single quotes. The characters
* are interpreted as Unicode (UTF-16) entities.
* If you don't want a vendor name string, undefine these macros.
* ALWAYS define a vendor name containing your Internet domain name if you use
* obdev's free shared VID/PID pair. See the file USB-IDs-for-free.txt for
* details.
*/
#define USB_CFG_DEVICE_NAME 'p', 's', '2', 'a', 'v', 'r', 'G', 'B'
#define USB_CFG_DEVICE_NAME_LEN 8
/* Same as above for the device name. If you don't want a device name, undefine
* the macros. See the file USB-IDs-for-free.txt before you assign a name if
* you use a shared VID/PID.
*/
/*#define USB_CFG_SERIAL_NUMBER 'N', 'o', 'n', 'e' */
/*#define USB_CFG_SERIAL_NUMBER_LEN 0 */
/* Same as above for the serial number. If you don't want a serial number,
* undefine the macros.
* It may be useful to provide the serial number through other means than at
* compile time. See the section about descriptor properties below for how
* to fine tune control over USB descriptors such as the string descriptor
* for the serial number.
*/
#define USB_CFG_DEVICE_CLASS 0
#define USB_CFG_DEVICE_SUBCLASS 0
/* See USB specification if you want to conform to an existing device class.
* Class 0xff is "vendor specific".
*/
#define USB_CFG_INTERFACE_CLASS 3 /* HID */
#define USB_CFG_INTERFACE_SUBCLASS 1 /* Boot */
#define USB_CFG_INTERFACE_PROTOCOL 1 /* Keyboard */
/* See USB specification if you want to conform to an existing device class or
* protocol. The following classes must be set at interface level:
* HID class is 3, no subclass and protocol required (but may be useful!)
* CDC class is 2, use subclass 2 and protocol 1 for ACM
*/
#define USB_CFG_HID_REPORT_DESCRIPTOR_LENGTH 0
/* Define this to the length of the HID report descriptor, if you implement
* an HID device. Otherwise don't define it or define it to 0.
* If you use this define, you must add a PROGMEM character array named
* "usbHidReportDescriptor" to your code which contains the report descriptor.
* Don't forget to keep the array and this define in sync!
*/
/* #define USB_PUBLIC static */
/* Use the define above if you #include usbdrv.c instead of linking against it.
* This technique saves a couple of bytes in flash memory.
*/
/* ------------------- Fine Control over USB Descriptors ------------------- */
/* If you don't want to use the driver's default USB descriptors, you can
* provide our own. These can be provided as (1) fixed length static data in
* flash memory, (2) fixed length static data in RAM or (3) dynamically at
* runtime in the function usbFunctionDescriptor(). See usbdrv.h for more
* information about this function.
* Descriptor handling is configured through the descriptor's properties. If
* no properties are defined or if they are 0, the default descriptor is used.
* Possible properties are:
* + USB_PROP_IS_DYNAMIC: The data for the descriptor should be fetched
* at runtime via usbFunctionDescriptor(). If the usbMsgPtr mechanism is
* used, the data is in FLASH by default. Add property USB_PROP_IS_RAM if
* you want RAM pointers.
* + USB_PROP_IS_RAM: The data returned by usbFunctionDescriptor() or found
* in static memory is in RAM, not in flash memory.
* + USB_PROP_LENGTH(len): If the data is in static memory (RAM or flash),
* the driver must know the descriptor's length. The descriptor itself is
* found at the address of a well known identifier (see below).
* List of static descriptor names (must be declared PROGMEM if in flash):
* char usbDescriptorDevice[];
* char usbDescriptorConfiguration[];
* char usbDescriptorHidReport[];
* char usbDescriptorString0[];
* int usbDescriptorStringVendor[];
* int usbDescriptorStringDevice[];
* int usbDescriptorStringSerialNumber[];
* Other descriptors can't be provided statically, they must be provided
* dynamically at runtime.
*
* Descriptor properties are or-ed or added together, e.g.:
* #define USB_CFG_DESCR_PROPS_DEVICE (USB_PROP_IS_RAM | USB_PROP_LENGTH(18))
*
* The following descriptors are defined:
* USB_CFG_DESCR_PROPS_DEVICE
* USB_CFG_DESCR_PROPS_CONFIGURATION
* USB_CFG_DESCR_PROPS_STRINGS
* USB_CFG_DESCR_PROPS_STRING_0
* USB_CFG_DESCR_PROPS_STRING_VENDOR
* USB_CFG_DESCR_PROPS_STRING_PRODUCT
* USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER
* USB_CFG_DESCR_PROPS_HID
* USB_CFG_DESCR_PROPS_HID_REPORT
* USB_CFG_DESCR_PROPS_UNKNOWN (for all descriptors not handled by the driver)
*
* Note about string descriptors: String descriptors are not just strings, they
* are Unicode strings prefixed with a 2 byte header. Example:
* int serialNumberDescriptor[] = {
* USB_STRING_DESCRIPTOR_HEADER(6),
* 'S', 'e', 'r', 'i', 'a', 'l'
* };
*/
#define USB_CFG_DESCR_PROPS_DEVICE 0
#define USB_CFG_DESCR_PROPS_CONFIGURATION USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_CONFIGURATION 0
#define USB_CFG_DESCR_PROPS_STRINGS 0
#define USB_CFG_DESCR_PROPS_STRING_0 0
#define USB_CFG_DESCR_PROPS_STRING_VENDOR 0
#define USB_CFG_DESCR_PROPS_STRING_PRODUCT 0
#define USB_CFG_DESCR_PROPS_STRING_SERIAL_NUMBER 0
#define USB_CFG_DESCR_PROPS_HID USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID 0
#define USB_CFG_DESCR_PROPS_HID_REPORT USB_PROP_IS_DYNAMIC
//#define USB_CFG_DESCR_PROPS_HID_REPORT 0
#define USB_CFG_DESCR_PROPS_UNKNOWN 0
#define usbMsgPtr_t unsigned short
/* If usbMsgPtr_t is not defined, it defaults to 'uchar *'. We define it to
* a scalar type here because gcc generates slightly shorter code for scalar
* arithmetics than for pointer arithmetics. Remove this define for backward
* type compatibility or define it to an 8 bit type if you use data in RAM only
* and all RAM is below 256 bytes (tiny memory model in IAR CC).
*/
/* ----------------------- Optional MCU Description ------------------------ */
/* The following configurations have working defaults in usbdrv.h. You
* usually don't need to set them explicitly. Only if you want to run
* the driver on a device which is not yet supported or with a compiler
* which is not fully supported (such as IAR C) or if you use a differnt
* interrupt than INT0, you may have to define some of these.
*/
/* #define USB_INTR_CFG MCUCR */
/* #define USB_INTR_CFG_SET ((1 << ISC00) | (1 << ISC01)) */
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE GIMSK */
/* #define USB_INTR_ENABLE_BIT INT0 */
/* #define USB_INTR_PENDING GIFR */
/* #define USB_INTR_PENDING_BIT INTF0 */
/* #define USB_INTR_VECTOR INT0_vect */
/* Set INT1 for D- falling edge to count SOF */
/* #define USB_INTR_CFG EICRA */
#define USB_INTR_CFG_SET ((1 << ISC11) | (0 << ISC10))
/* #define USB_INTR_CFG_CLR 0 */
/* #define USB_INTR_ENABLE EIMSK */
#define USB_INTR_ENABLE_BIT INT1
/* #define USB_INTR_PENDING EIFR */
#define USB_INTR_PENDING_BIT INTF1
#define USB_INTR_VECTOR INT1_vect
#endif /* __usbconfig_h_included__ */

View File

@@ -5,7 +5,7 @@
"width": 14.5,
"height": 5,
"layouts": {
"KEYMAP": {
"LAYOUT": {
"layout": [{"x":0, "y":0}, {"x":1, "y":0}, {"x":2, "y":0}, {"x":3, "y":0}, {"x":4, "y":0}, {"x":5, "y":0}, {"x":8.5, "y":0}, {"x":9.5, "y":0}, {"x":10.5, "y":0}, {"x":11.5, "y":0}, {"x":12.5, "y":0}, {"x":13.5, "y":0}, {"x":0, "y":1}, {"x":1, "y":1}, {"x":2, "y":1}, {"x":3, "y":1}, {"x":4, "y":1}, {"x":5, "y":1}, {"x":8.5, "y":1}, {"x":9.5, "y":1}, {"x":10.5, "y":1}, {"x":11.5, "y":1}, {"x":12.5, "y":1}, {"x":13.5, "y":1}, {"x":0, "y":2}, {"x":1, "y":2}, {"x":2, "y":2}, {"x":3, "y":2}, {"x":4, "y":2}, {"x":5, "y":2}, {"x":8.5, "y":2}, {"x":9.5, "y":2}, {"x":10.5, "y":2}, {"x":11.5, "y":2}, {"x":12.5, "y":2}, {"x":13.5, "y":2}, {"x":0, "y":3}, {"x":1, "y":3}, {"x":2, "y":3}, {"x":3, "y":3}, {"x":4, "y":3}, {"x":5, "y":3}, {"x":6, "y":3}, {"x":7.5, "y":3}, {"x":8.5, "y":3}, {"x":9.5, "y":3}, {"x":10.5, "y":3}, {"x":11.5, "y":3}, {"x":12.5, "y":3}, {"x":13.5, "y":3}, {"x":4, "y":4}, {"x":5, "y":4}, {"x":6, "y":4}, {"x":7.5, "y":4}, {"x":8.5, "y":4}, {"x":9.5, "y":4}]
}
}

View File

@@ -27,6 +27,8 @@ enum custom_keycodes {
ONEHANDL,
RLAYER,
LLAYER,
RLOCK,
LLOCK,
DUAL,
CONFIG,
};
@@ -44,13 +46,15 @@ enum {
/* LAYERS */
#define KC_LLAY LLAYER
#define KC_RLAY RLAYER
#define KC_RLOK RLOCK
#define KC_LLOK LLOCK
#define KC_QWER QWERTY
#define KC_DVOR DVORAK
#define KC_COLE COLEMAK
#define KC_ONER ONEHANDR
#define KC_ONEL ONEHANDL
#define KC_DUAL DUAL
#define KC_CONF OSL(_CONFIG)
#define KC_CONF CONFIG
/* Custom Shortened Keys */
#define KC_MCTB LCTL(KC_TAB)
@@ -71,7 +75,7 @@ enum {
#define KC_BLUP BL_INC
#define KC_BLDN BL_DEC
#define KC_SYSR KC_SYSREQ
#define KC_FLASH RESET
#define KC_REST RESET
/* Tap Dance */
#define KC_LGUA TD(TD_LGUIAPP)
@@ -82,13 +86,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QWERTY] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
XXXX, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , E , R , T , Y , U , I , O , P ,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
CTEC, A , S , D , F , G , H , J , K , L ,SCLN,ENT ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SHCL, Z , X , C , V , B ,XXXX, XXXX, N , M ,COMM,DOT ,SLSH,RSFT,
SHCL, Z , X , C , V , B ,LLOK, RLOK, N , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LLAY,TAB , SPC ,RLAY,LGUA
// `----+----+----' `----+----+----'
@@ -96,13 +100,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_COLEMAK] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
XXXX, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB , Q , W , F , P , G , J , L , U , Y ,SCLN,DEL ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
CTEC, A , R , S , T , D , H , N , E , I ,SCLN,ENT ,
CTEC, A , R , S , T , D , H , N , E , I , O ,ENT ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SHCL, Z , X , C , V , B ,XXXX, XXXX, K , M ,COMM,DOT ,SLSH,RSFT,
SHCL, Z , X , C , V , B ,LLOK, RLOK, K , M ,COMM,DOT ,SLSH,RSFT,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LLAY,TAB , SPC ,RLAY,LGUA
// `----+----+----' `----+----+----'
@@ -110,13 +114,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
LEAD, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
XXXX, 1 , 2 , 3 , 4 , 5 , 6 , 7 , 8 , 9 , 0 ,BSPC,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
TAB ,QUOT,COMM,DOT , P , Y , F , G , C , R , L ,SLSH,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
CTEC, A , O , E , U , I , D , H , T , N , S ,ENT ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
SHCL,SCLN, Q , J , K , X ,XXXX, XXXX, B , M , W , V , Z ,EQL ,
SHCL,SCLN, Q , J , K , X ,LLOK, RLOK, B , M , W , V , Z ,EQL ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
LALT,LLAY,TAB , SPC ,RLAY,LGUA
// `----+----+----' `----+----+----'
@@ -138,7 +142,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_ONEHANDL] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, 5 , 4 , 3 , 2 , 1 ,LEAD,
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, 5 , 4 , 3 , 2 , 1 ,XXXX,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
XXXX,XXXX,XXXX,XXXX,XXXX,XXXX, T , R , E , W , Q ,TAB ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
@@ -152,14 +156,14 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RLAYER] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,XXXX,XXXX,XXXX,XXXX,XXXX, MUTE,VOLD,VOLU,BLDN,BLUP, ,
,SLCK,SYSR,PSCR,INS ,PAUS, MUTE,VOLD,VOLU,BLDN,BLUP, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,TILD,GRV ,EQL ,LBRC,RBRC, PGUP,ASTR, UP ,AMPR,CIRC, ,
,TILD,GRV ,EQL ,LBRC,RBRC, ASTR,HOME, UP ,PGUP,PLUS, ,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,EXLM,PIPE,DLR ,LPRN,RPRN, HOME,LEFT,DOWN,RGHT,END ,QUOT,
,EXLM,PIPE,DLR ,LPRN,RPRN, AMPR,LEFT,DOWN,RGHT,MINS,QUOT,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
, AT ,HASH,PERC,LCBR,RCBR,LGUI, ,PGDN,UNDS,MINS,PLUS,BSLS, ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, AT ,HASH,PERC,LCBR,RCBR, , ,CIRC,END ,UNDS,PGDN,BSLS, ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , , ,
// `----+----+----' `----+----+----'
),
@@ -172,7 +176,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,XXXX,MCST,DOWN,MCTB,ENT , SLSH, 4 , 5 , 6 ,MINS, ,
//|----+----+----+----+----+----+----. ,----|----+----+----+----+----+----|
,XXXX,XXXX,BSPC,SPC ,SINS,F11 , F12 ,EQL , 1 , 2 , 3 ,DOT , ,
,XXXX,XXXX,BSPC,SINS,SPC ,F11 , F12 ,EQL , 1 , 2 , 3 ,DOT , ,
//`----+----+----+--+-+----+----+----/ \----+----+----+----+----+----+----'
, , , 0 , ,
// `----+----+----' `----+----+----'
@@ -180,7 +184,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DUAL] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
,XXXX,XXXX,PSCR,INS ,XXXX, XXXX,SLEP,SLCK,PAUS,SYSR,XXXX,
,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,MS_U,XXXX,XXXX,MCAD,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
@@ -194,7 +198,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_CONFIG] = LAYOUT_kc(
//,----+----+----+----+----+----. ,----+----+----+----+----+----.
FLASH,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
REST,XXXX,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,XXXX,XXXX,XXXX,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
XXXX,QWER,XXXX,XXXX,XXXX,XXXX, XXXX,XXXX,XXXX,ONER,XXXX,XXXX,
//|----+----+----+----+----+----| |----+----+----+----+----+----|
@@ -237,6 +241,11 @@ void persistent_default_layer_set(uint16_t default_layer) {
default_layer_set(default_layer);
}
/* Variables for layer light toggling */
static uint16_t currentBL = 0;
static uint16_t rlocked = 0;
static uint16_t llocked = 0;
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
@@ -263,14 +272,33 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
break;
case CONFIG:
if (record->event.pressed) {
set_single_persistent_default_layer(_CONFIG);
backlight_toggle();
}
return false;
break;
case RLAYER:
if (record->event.pressed) {
layer_on(_RLAYER);
update_tri_layer(_RLAYER, _LLAYER, _DUAL);
/* add logic to toggle backlight change when on a layer */
currentBL = get_backlight_level();
if ( currentBL == 0 || currentBL == 1 ) {
backlight_set(5);
} else {
backlight_set(0);
}
} else {
unregister_code(KC_LGUI);
rlocked = 0;
layer_off(_RLAYER);
update_tri_layer(_RLAYER, _LLAYER, _DUAL);
if ( llocked == 0 ) {
backlight_set(currentBL);
} else {
}
}
return false;
break;
@@ -278,9 +306,51 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
layer_on(_LLAYER);
update_tri_layer(_RLAYER, _LLAYER, _DUAL);
/* add logic to toggle backlight change when on a layer */
currentBL = get_backlight_level();
if ( currentBL == 0 || currentBL == 1 ) {
backlight_set(5);
} else {
backlight_set(0);
}
} else {
llocked = 0;
layer_off(_LLAYER);
update_tri_layer(_RLAYER, _LLAYER, _DUAL);
if ( rlocked == 0 ) {
backlight_set(currentBL);
} else {
}
}
return false;
break;
case RLOCK:
if (record->event.pressed) {
layer_on(_RLAYER);
/* add logic to toggle backlight change when on a layer */
rlocked = 1;
currentBL = get_backlight_level();
if ( currentBL == 0 || currentBL == 1 ) {
backlight_set(5);
} else {
backlight_set(0);
}
} else {
}
return false;
break;
case LLOCK:
if (record->event.pressed) {
layer_on(_LLAYER);
/* add logic to toggle backlight change when on a layer */
llocked = 1;
currentBL = get_backlight_level();
if ( currentBL == 0 || currentBL == 1 ) {
backlight_set(5);
} else {
backlight_set(0);
}
} else {
}
return false;
break;

View File

@@ -13,6 +13,8 @@ USB report options are supported.
Hardware Supported: JJ50 with the ATmega32a chip.
Hardware Availability: The JJ50 PCB is available from kprepublic on AliExpress and suchlike.
This version by Wayne K Jones (github.com/WarmCatUK)
## Installing and Building
@@ -70,8 +72,10 @@ And flash the compiled hex file with `HIDBootFlash`. Simply put the board in fla
1. Try plugging the board in while pressing `Backspace` (`Key below the top right key`). This will force it to boot only the bootloader without loading the firmware. Once this is done, just reflash the board with the original firmware.
2. Sometimes USB hubs can act weird, so try connecting the board directly to your computer or plugging/unplugging the USB hub.
3. If you get an error such as "Resource Unavailable" when attemting to flash on Linux, you may want to compile and run `tools/usb_detach.c`. See `tools/README.md` for more info.
4. I was occasionally finding that I wasn't flashing changes that I was making to my keymap. If that happens, simply force rebuild by making with:
4. I was occasionally finding that I wasn't flashing changes that I was making to my keymap. If that happens, remove the previous build and simply force rebuild by making with:
```
$ rm jj50_default.hex
$ make -B jj50:default
$ make -B jj50:default:program
```

212
keyboards/jj50/backlight.c Normal file
View File

@@ -0,0 +1,212 @@
/**
* Backlighting code for PS2AVRGB boards (ATMEGA32A)
* Kenneth A. (github.com/krusli | krusli.me)
*/
#include "backlight.h"
#include "quantum.h"
#include <avr/pgmspace.h>
#include <avr/interrupt.h>
#include "backlight_custom.h"
#include "breathing_custom.h"
// DEBUG
#include <stdlib.h>
#include <stdio.h>
// Port D: digital pins of the AVR chipset
#define NUMLOCK_PORT (1 << 1) // 1st pin of Port D (digital)
#define CAPSLOCK_PORT (1 << 2) // 2nd pin
#define BACKLIGHT_PORT (1 << 4) // 4th pin
#define SCROLLLOCK_PORT (1 << 6) // 6th pin
#define TIMER_CLK_DIV64 0x03 ///< Timer clocked at F_CPU/64
#define TIMER1PRESCALE TIMER_CLK_DIV64 ///< timer 1 prescaler default
#define TIMER_PRESCALE_MASK 0x07 ///< Timer Prescaler Bit-Mask
#define PWM_MAX 0xFF
#define TIMER_TOP 255 // 8 bit PWM
extern backlight_config_t backlight_config;
/**
* References
* Port Registers: https://www.arduino.cc/en/Reference/PortManipulation
* TCCR1A: https://electronics.stackexchange.com/questions/92350/what-is-the-difference-between-tccr1a-and-tccr1b
* Timers: http://www.avrbeginners.net/architecture/timers/timers.html
* 16-bit timer setup: http://sculland.com/ATmega168/Interrupts-And-Timers/16-Bit-Timer-Setup/
* PS2AVRGB firmware: https://github.com/showjean/ps2avrU/tree/master/firmware
*/
// @Override
// turn LEDs on and off depending on USB caps/num/scroll lock states.
void led_set_user(uint8_t usb_led) {
if (usb_led & (1 << USB_LED_NUM_LOCK)) {
// turn on
DDRD |= NUMLOCK_PORT;
PORTD |= NUMLOCK_PORT;
} else {
// turn off
DDRD &= ~NUMLOCK_PORT;
PORTD &= ~NUMLOCK_PORT;
}
if (usb_led & (1 << USB_LED_CAPS_LOCK)) {
DDRD |= CAPSLOCK_PORT;
PORTD |= CAPSLOCK_PORT;
} else {
DDRD &= ~CAPSLOCK_PORT;
PORTD &= ~CAPSLOCK_PORT;
}
if (usb_led & (1 << USB_LED_SCROLL_LOCK)) {
DDRD |= SCROLLLOCK_PORT;
PORTD |= SCROLLLOCK_PORT;
} else {
DDRD &= ~SCROLLLOCK_PORT;
PORTD &= ~SCROLLLOCK_PORT;
}
}
#ifdef BACKLIGHT_ENABLE
// sets up Timer 1 for 8-bit PWM
void timer1PWMSetup(void) { // NOTE ONLY CALL THIS ONCE
// default 8 bit mode
TCCR1A &= ~(1 << 1); // cbi(TCCR1A,PWM11); <- set PWM11 bit to HIGH
TCCR1A |= (1 << 0); // sbi(TCCR1A,PWM10); <- set PWM10 bit to LOW
// clear output compare value A
// outb(OCR1AH, 0);
// outb(OCR1AL, 0);
// clear output comparator registers for B
OCR1BH = 0; // outb(OCR1BH, 0);
OCR1BL = 0; // outb(OCR1BL, 0);
}
bool is_init = false;
void timer1Init(void) {
// timer1SetPrescaler(TIMER1PRESCALE)
// set to DIV/64
(TCCR1B) = ((TCCR1B) & ~TIMER_PRESCALE_MASK) | TIMER1PRESCALE;
// reset TCNT1
TCNT1H = 0; // outb(TCNT1H, 0);
TCNT1L = 0; // outb(TCNT1L, 0);
// TOIE1: Timer Overflow Interrupt Enable (Timer 1);
TIMSK |= _BV(TOIE1); // sbi(TIMSK, TOIE1);
is_init = true;
}
void timer1UnInit(void) {
// set prescaler back to NONE
(TCCR1B) = ((TCCR1B) & ~TIMER_PRESCALE_MASK) | 0x00; // TIMERRTC_CLK_STOP
// disable timer overflow interrupt
TIMSK &= ~_BV(TOIE1); // overflow bit?
setPWM(0);
is_init = false;
}
// handle TCNT1 overflow
//! Interrupt handler for tcnt1 overflow interrupt
ISR(TIMER1_OVF_vect, ISR_NOBLOCK)
{
// sei();
// handle breathing here
#ifdef BACKLIGHT_BREATHING
if (is_breathing()) {
custom_breathing_handler();
}
#endif
// TODO call user defined function
}
// enable timer 1 PWM
// timer1PWMBOn()
void timer1PWMBEnable(void) {
// turn on channel B (OC1B) PWM output
// set OC1B as non-inverted PWM
TCCR1A |= _BV(COM1B1);
TCCR1A &= ~_BV(COM1B0);
}
// disable timer 1 PWM
// timer1PWMBOff()
void timer1PWMBDisable(void) {
TCCR1A &= ~_BV(COM1B1);
TCCR1A &= ~_BV(COM1B0);
}
void enableBacklight(void) {
DDRD |= BACKLIGHT_PORT; // set digital pin 4 as output
PORTD |= BACKLIGHT_PORT; // set digital pin 4 to high
}
void disableBacklight(void) {
// DDRD &= ~BACKLIGHT_PORT; // set digital pin 4 as input
PORTD &= ~BACKLIGHT_PORT; // set digital pin 4 to low
}
void startPWM(void) {
timer1Init();
timer1PWMBEnable();
enableBacklight();
}
void stopPWM(void) {
timer1UnInit();
disableBacklight();
timer1PWMBDisable();
}
void b_led_init_ports(void) {
/* turn backlight on/off depending on user preference */
#if BACKLIGHT_ON_STATE == 0
// DDRx register: sets the direction of Port D
// DDRD &= ~BACKLIGHT_PORT; // set digital pin 4 as input
PORTD &= ~BACKLIGHT_PORT; // set digital pin 4 to low
#else
DDRD |= BACKLIGHT_PORT; // set digital pin 4 as output
PORTD |= BACKLIGHT_PORT; // set digital pin 4 to high
#endif
timer1PWMSetup();
startPWM();
#ifdef BACKLIGHT_BREATHING
breathing_enable();
#endif
}
void b_led_set(uint8_t level) {
if (level > BACKLIGHT_LEVELS) {
level = BACKLIGHT_LEVELS;
}
setPWM((int)(TIMER_TOP * (float) level / BACKLIGHT_LEVELS));
}
// called every matrix scan
void b_led_task(void) {
// do nothing for now
}
void setPWM(uint16_t xValue) {
if (xValue > TIMER_TOP) {
xValue = TIMER_TOP;
}
OCR1B = xValue; // timer1PWMBSet(xValue);
}
#endif // BACKLIGHT_ENABLE

View File

@@ -0,0 +1,15 @@
/**
* Backlighting code for PS2AVRGB boards (ATMEGA32A)
* Kenneth A. (github.com/krusli | krusli.me)
*/
#ifndef BACKLIGHT_CUSTOM_H
#define BACKLIGHT_CUSTOM_H
#include <avr/pgmspace.h>
void b_led_init_ports(void);
void b_led_set(uint8_t level);
void b_led_task(void);
void setPWM(uint16_t xValue);
#endif // BACKLIGHT_CUSTOM_H

View File

@@ -0,0 +1,140 @@
/**
* Breathing effect code for PS2AVRGB boards (ATMEGA32A)
* Works in conjunction with `backlight.c`.
*
* Code adapted from `quantum.c` to register with the existing TIMER1 overflow
* handler in `backlight.c` instead of setting up its own timer.
* Kenneth A. (github.com/krusli | krusli.me)
*/
#ifdef BACKLIGHT_ENABLE
#ifdef BACKLIGHT_BREATHING
#include "backlight_custom.h"
#ifndef BREATHING_PERIOD
#define BREATHING_PERIOD 6
#endif
#define breathing_min() do {breathing_counter = 0;} while (0)
#define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
// TODO make this share code with quantum.c
#define BREATHING_NO_HALT 0
#define BREATHING_HALT_OFF 1
#define BREATHING_HALT_ON 2
#define BREATHING_STEPS 128
static uint8_t breathing_period = BREATHING_PERIOD;
static uint8_t breathing_halt = BREATHING_NO_HALT;
static uint16_t breathing_counter = 0;
static bool breathing = false;
bool is_breathing(void) {
return breathing;
}
// See http://jared.geek.nz/2013/feb/linear-led-pwm
static uint16_t cie_lightness(uint16_t v) {
if (v <= 5243) // if below 8% of max
return v / 9; // same as dividing by 900%
else {
uint32_t y = (((uint32_t) v + 10486) << 8) / (10486 + 0xFFFFUL); // add 16% of max and compare
// to get a useful result with integer division, we shift left in the expression above
// and revert what we've done again after squaring.
y = y * y * y >> 8;
if (y > 0xFFFFUL) // prevent overflow
return 0xFFFFU;
else
return (uint16_t) y;
}
}
void breathing_enable(void) {
breathing = true;
breathing_counter = 0;
breathing_halt = BREATHING_NO_HALT;
// interrupt already registered
}
void breathing_pulse(void) {
if (get_backlight_level() == 0)
breathing_min();
else
breathing_max();
breathing_halt = BREATHING_HALT_ON;
// breathing_interrupt_enable();
breathing = true;
}
void breathing_disable(void) {
breathing = false;
// backlight_set(get_backlight_level());
b_led_set(get_backlight_level()); // custom implementation of backlight_set()
}
void breathing_self_disable(void)
{
if (get_backlight_level() == 0)
breathing_halt = BREATHING_HALT_OFF;
else
breathing_halt = BREATHING_HALT_ON;
}
void breathing_toggle(void) {
if (is_breathing())
breathing_disable();
else
breathing_enable();
}
void breathing_period_set(uint8_t value)
{
if (!value)
value = 1;
breathing_period = value;
}
void breathing_period_default(void) {
breathing_period_set(BREATHING_PERIOD);
}
void breathing_period_inc(void)
{
breathing_period_set(breathing_period+1);
}
void breathing_period_dec(void)
{
breathing_period_set(breathing_period-1);
}
/* To generate breathing curve in python:
* from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
*/
static const uint8_t breathing_table[BREATHING_STEPS] PROGMEM = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 2, 3, 4, 5, 6, 8, 10, 12, 15, 17, 20, 24, 28, 32, 36, 41, 46, 51, 57, 63, 70, 76, 83, 91, 98, 106, 113, 121, 129, 138, 146, 154, 162, 170, 178, 185, 193, 200, 207, 213, 220, 225, 231, 235, 240, 244, 247, 250, 252, 253, 254, 255, 254, 253, 252, 250, 247, 244, 240, 235, 231, 225, 220, 213, 207, 200, 193, 185, 178, 170, 162, 154, 146, 138, 129, 121, 113, 106, 98, 91, 83, 76, 70, 63, 57, 51, 46, 41, 36, 32, 28, 24, 20, 17, 15, 12, 10, 8, 6, 5, 4, 3, 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
// Use this before the cie_lightness function.
static inline uint16_t scale_backlight(uint16_t v) {
return v / BACKLIGHT_LEVELS * get_backlight_level();
}
void custom_breathing_handler(void) {
uint16_t interval = (uint16_t) breathing_period * 244 / BREATHING_STEPS;
// resetting after one period to prevent ugly reset at overflow.
breathing_counter = (breathing_counter + 1) % (breathing_period * 244);
uint8_t index = breathing_counter / interval % BREATHING_STEPS;
if (((breathing_halt == BREATHING_HALT_ON) && (index == BREATHING_STEPS / 2)) ||
((breathing_halt == BREATHING_HALT_OFF) && (index == BREATHING_STEPS - 1)))
{
// breathing_interrupt_disable();
}
setPWM(cie_lightness(scale_backlight((uint16_t) pgm_read_byte(&breathing_table[index]) * 0x0101U)));
}
#endif // BACKLIGHT_BREATHING
#endif // BACKLIGHT_ENABLE

View File

@@ -35,11 +35,11 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define MATRIX_COLS 15
#define DIODE_DIRECTION ROW2COL
#define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 3
//#define BACKLIGHT_PIN D4
#define BACKLIGHT_LEVELS 12
//#define RGB_DI_PIN C0
#define RGBLED_NUM 5
#define RGB_DI_PIN E2
#define RGBLED_NUM 12
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_HUE_STEP 12
#define RGBLIGHT_SAT_STEP 15

View File

@@ -16,7 +16,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jj50.h"
#include "rgblight.h"
#include <avr/pgmspace.h>
@@ -24,22 +23,72 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "i2c.h"
#include "quantum.h"
#include "backlight.h"
#include "backlight_custom.h"
// for keyboard subdirectory level init functions
// @Override
void matrix_init_kb(void) {
// call user level keymaps, if any
matrix_init_user();
}
#ifdef BACKLIGHT_ENABLE
/// Overrides functions in `quantum.c`
void backlight_init_ports(void) {
b_led_init_ports();
}
void backlight_task(void) {
b_led_task();
}
void backlight_set(uint8_t level) {
b_led_set(level);
}
#endif
#ifdef RGBLIGHT_ENABLE
extern rgblight_config_t rgblight_config;
// custom RGB driver
void rgblight_set(void) {
if (!rgblight_config.enable) {
for (uint8_t i = 0; i < RGBLED_NUM; i++) {
for (uint8_t i=0; i<RGBLED_NUM; i++) {
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
}
}
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
}
__attribute__ ((weak))
void matrix_scan_user(void) {
bool rgb_init = false;
void matrix_scan_kb(void) {
// if LEDs were previously on before poweroff, turn them back on
if (rgb_init == false && rgblight_config.enable) {
i2c_init();
i2c_send(0xb0, (uint8_t*)led, 3 * RGBLED_NUM);
rgb_init = true;
}
rgblight_task();
}
#else
void matrix_scan_kb(void) {
#endif
matrix_scan_user();
/* Nothing else for now. */
}
__attribute__((weak)) // overridable
void matrix_init_user(void) {
}
__attribute__((weak)) // overridable
void matrix_scan_user(void) {
}

View File

@@ -20,11 +20,14 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include "quantum.h"
#include "quantum_keycodes.h"
#include "keycode.h"
#include "action.h"
#define KEYMAP( \
void matrix_init_user(void);
#define LAYOUT( \
K011, K010, K009, K008, K004, K005, K006, K007, K003, K002, K201, K000, \
K111, K110, K109, K108, K104, K105, K106, K107, K103, K102, K001, K100, \
K211, K210, K209, K208, K204, K205, K206, K207, K203, K202, K101, K200, \

View File

@@ -17,7 +17,7 @@ You should have received a copy of the GNU General Public LicensezZZ
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "jj50.h"
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "rgblight.h"
@@ -25,9 +25,30 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define _DEFLT 0
#define _RAISE 1
#define _LOWER 2
#define _FN 3
enum custom_keycodes {
P_MACRO = SAFE_RANGE
};
// GBP £ Macro (sends alt 156 - windows users only)
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if (record->event.pressed) {
switch(keycode) {
case P_MACRO:
SEND_STRING(SS_DOWN(X_LALT));
SEND_STRING(SS_TAP(X_KP_1));
SEND_STRING(SS_TAP(X_KP_5));
SEND_STRING(SS_TAP(X_KP_6));
SEND_STRING(SS_UP(X_LALT));
return false; break;
}
}
return true;
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = |
@@ -36,20 +57,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Esc | A | S | D | F | G | H | J | K | L | ; | " |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter | (Hold for shift / tap for enter)
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* | _FN | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DEFLT] = KEYMAP( \
[_DEFLT] = LAYOUT( \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_ENT),\
BL_TOGG, KC_LCTL, KC_LALT, KC_LGUI, MO(_LOWER), KC_SPC,KC_SPC, MO(_RAISE),KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
MO(_FN), KC_LCTL, KC_LALT, KC_LGUI, MO(_LOWER),KC_SPC,KC_SPC,MO(_RAISE),KC_LEFT, KC_DOWN, KC_UP, KC_RGHT \
),
/* Raise
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
@@ -63,15 +83,15 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP( \
[_RAISE] = LAYOUT( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
RESET, BL_INC, RGB_SAI, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, BL_DEC, _______, _______, _______, _______, _______, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, \
RESET, BL_INC, RGB_SAI, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS, \
_______, BL_DEC, _______, _______, _______, _______, _______, KC_NUHS, KC_NUBS, KC_PGUP, KC_PGDN, _______, \
RGB_TOG, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Lower
* ,-----------------------------------------------------------------------------------.
* | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
@@ -85,12 +105,33 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP( \
[_LOWER] = LAYOUT( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE, \
RESET, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE, \
_______, _______, _______, _______, _______, _______, _______,S(KC_NUHS),S(KC_NUBS),KC_HOME, KC_END, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
)
BL_STEP, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY \
),
/* Fn
* ,-----------------------------------------------------------------------------------.
* | | | £ | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | |BL_OFF|BL_DEC|BL_INC|BL_ON |
* `-----------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT( \
_______, _______, P_MACRO, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, BL_OFF, BL_DEC, BL_INC, BL_ON \
)
};

View File

@@ -1,5 +1,6 @@
/*
Copyright 2017 Luiz Ribeiro <luizribeiro@gmail.com>
Modified 2018 by Wayne K Jones <github.com/WarmCatUK>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -36,17 +37,20 @@ void matrix_init(void) {
// all inputs for columns
DDRA = 0x00;
DDRC &= ~(0x111111<<2);
DDRD &= ~(1<<PIND7);
//----> DDRD &= ~(1<<PIND7);
// Port D not used on this keyboard
// all columns are pulled-up
PORTA = 0xFF;
PORTC |= (0b111111<<2);
//PORTD |= (1<<PIND7);
// Port D not used on this keyboard
// initialize matrix state: all keys off
for (uint8_t row = 0; row < MATRIX_ROWS; row++) {
matrix[row] = 0x00;
matrix_debouncing[row] = 0x00;
}
matrix_init_quantum(); // missing from original port by Luiz
}
void matrix_set_row_status(uint8_t row) {
@@ -72,9 +76,6 @@ uint8_t matrix_scan(void) {
) | (
// cols 8..13, PORTC 7 -> 0
bit_reverse((~PINC) & 0xFF) << 8
) | (
// col 14, PORTD 7
((~PIND) & (1 << PIND7)) << 7
);
if (matrix_debouncing[row] != cols) {
@@ -92,8 +93,8 @@ uint8_t matrix_scan(void) {
}
}
}
matrix_scan_user();
matrix_scan_quantum(); // also missing in original PS2AVRGB implementation
//matrix_scan_user();
return 1;
}

View File

@@ -36,16 +36,30 @@ BOOTMAGIC_ENABLE = yes
MOUSEKEY_ENABLE = no
EXTRAKEY_ENABLE = yes
CONSOLE_ENABLE = no
COMMAND_ENABLE = no
COMMAND_ENABLE = yes
BACKLIGHT_ENABLE = yes
RGBLIGHT_ENABLE = yes
RGBLIGHT_CUSTOM_DRIVER = yes
NKRO_ENABLE = no
# Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
OPT_DEFS = -DDEBUG_LEVEL=0
DISABLE_WS2812 = no
KEY_LOCK_ENABLE = yes
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
#OPT_DEFS = -DDEBUG_LEVEL=0
# custom matrix setup
CUSTOM_MATRIX = yes
SRC = matrix.c i2c.c
SRC = matrix.c i2c.c backlight.c
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
# programming options
PROGRAM_CMD = ./keyboards/ps2avrGB/program $(TARGET).hex

View File

@@ -241,8 +241,8 @@ section at the end of this file).
#define USB_CFG_DEVICE_VERSION 0x00, 0x02
/* Version number of the device: Minor number first, then major number.
*/
#define USB_CFG_VENDOR_NAME 'w', 'i', 'n', 'k', 'e', 'y', 'l', 'e', 's', 's', '.', 'k', 'r'
#define USB_CFG_VENDOR_NAME_LEN 13
#define USB_CFG_VENDOR_NAME 'K', 'P', 'R', 'e', 'p', 'u', 'b', 'l', 'i', 'c'
#define USB_CFG_VENDOR_NAME_LEN 10
/* These two values define the vendor name returned by the USB device. The name
* must be given as a list of characters under single quotes. The characters
* are interpreted as Unicode (UTF-16) entities.
@@ -251,8 +251,8 @@ section at the end of this file).
* obdev's free shared VID/PID pair. See the file USB-IDs-for-free.txt for
* details.
*/
#define USB_CFG_DEVICE_NAME 'p', 's', '2', 'a', 'v', 'r', 'G', 'B'
#define USB_CFG_DEVICE_NAME_LEN 8
#define USB_CFG_DEVICE_NAME 'J','J','5','0',' ','K','e','y','b','o','a','r','d'
#define USB_CFG_DEVICE_NAME_LEN 13
/* Same as above for the device name. If you don't want a device name, undefine
* the macros. See the file USB-IDs-for-free.txt before you assign a name if
* you use a shared VID/PID.

View File

@@ -21,3 +21,4 @@ When adding your keymap to this list, keep it organised alphabetically (select l
- **default** default layout from KBDFans
- **mason**
- **planck** Planck default layout
- **xtonhasvim** A Planck-like layout with a few tweaks and a vim emulation layer.

View File

@@ -0,0 +1,49 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
#define MUSIC_MASK (keycode != KC_NO)
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 2
// help for fast typist+dual function keys?
#define PERMISSIVE_HOLD
/* disable debug print */
#define NO_DEBUG
/* disable print */
#define NO_PRINT
/* speed up mousekeys a bit */
#define MOUSEKEY_DELAY 50
#define MOUSEKEY_INTERVAL 20
#define MOUSEKEY_MAX_SPEED 8
#define MOUSEKEY_TIME_TO_MAX 30
#define MOUSEKEY_WHEEL_MAX_SPEED 8
#define MOUSEKEY_WHEEL_TIME_TO_MAX 40
#endif

View File

@@ -0,0 +1,210 @@
/* Copyright 2015-2017 Christon DeWan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "action_layer.h"
#include "xtonhasvim.h"
/************************************
* states
************************************/
enum layers {
_QWERTY,
_LOWER,
_RAISE,
_ADJUST,
_MOVE,
_MOUSE
};
/************************************
* keymaps!
************************************/
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Qwerty
* ,-----------------------------------------------------------------------------------.
* | Tab | Q | W | E | R | T | Y | U | I | O | P | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Ctrl*| A* | S | D | F | G | H | J | K | L | ;* | " |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | Shift| Z | X | C | V | B | N | M | , | . | / |Enter |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Mouse| | Alt | GUI |Lower*| Space |Raise*| GUI | Alt | | Vim |
* `-----------------------------------------------------------------------------------'
*
* - Ctrl acts as Esc when tapped.
* - Holding A or ; switches to movement layer.
* - Raise and Lower are one-shot layers.
*/
[_QWERTY] = {
{KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC},
{LCTL_T(KC_ESC), LT(_MOVE,KC_A), KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, LT(_MOVE,KC_SCLN), KC_QUOT},
{KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, RSFT_T(KC_ENT) },
{TG(_MOUSE), X_____X, KC_LALT, KC_LGUI, OSL(_LOWER), KC_SPC, KC_SPC, OSL(_RAISE), KC_LGUI, KC_LALT, X_____X, VIM_START }
},
/* Lower
* ,-----------------------------------------------------------------------------------.
* | ~ | F1 | F2 | F3 | F4 | F5 | F6 | _ | + | { | } | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | ! | @ | # | $ | % | ^ | & | * | ( | ) | | |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 | | | Home | End | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = {
{KC_TILD, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_BSPC},
{KC_DEL, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_PIPE},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_HOME, KC_END, _______},
{_______, TO(_QWERTY), _______, _______, _______, _______, _______, OSL(_ADJUST), KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Raise
* ,-----------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | - | = | [ | ] | Bksp |
* |------+------+------+------+------+-------------+------+------+------+------+------|
* | Del | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | \ |
* |------+------+------+------+------+------|------+------+------+------+------+------|
* | | F7 | F8 | F9 | F10 | F11 | F12 |ISO # |ISO / |Pg Up |Pg Dn | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = {
{KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSPC},
{KC_DEL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS},
{_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, KC_PGUP, KC_PGDN, _______},
{_______, TO(_QWERTY), _______, _______, OSL(_ADJUST), _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY}
},
/* Adjust (Lower + Raise)
* ,-------------------------------------------------------------------------------------.
* |RGBPlain| Reset| | | | | | | | | | Del |
* |--------+------+------+------+------+-------------+------+------+------+------+------|
* |RGBMode-| | |Aud on|Audoff|AGnorm|AGswap| | | | |Lite+ |
* |--------+------+------+------+------+------|------+------+------+------+------+------|
* |RGBMode+|Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof| | | | |Lite- |
* |--------+------+------+------+------+------+------+------+------+------+------+------|
* | RGB | | | | | | | | | | |
* `-------------------------------------------------------------------------------------'
*/
[_ADJUST] = {
{RGB_MODE_PLAIN, RESET, DEBUG, _______, _______, _______, _______, _______, _______, _______, _______, KC_DEL },
{RGB_MODE_REVERSE, _______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, RGB_VAI},
{RGB_MODE_FORWARD, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, _______, _______, _______, _______, RGB_VAD},
{RGB_TOG, TO(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}
},
/* movement layer (hold semicolon)
*/
[_MOVE] = {
{TO(_QWERTY), X_____X, X_____X, X_____X, X_____X, X_____X, KC_HOME, KC_PGDN, KC_PGUP, KC_END, X_____X, X_____X},
{_______, X_____X, LGUI(KC_LBRC), LGUI(LSFT(KC_LBRC)), LGUI(LSFT(KC_RBRC)), LGUI(KC_RBRC), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, X_____X, X_____X},
{_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______},
{X_____X, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), _______}
},
/* mouse layer
*/
[_MOUSE] = {
{TO(_QWERTY), X_____X, X_____X, KC_MS_UP, X_____X, X_____X, KC_MS_WH_LEFT, KC_MS_WH_DOWN, KC_MS_WH_UP, KC_MS_WH_RIGHT, X_____X, X_____X },
{_______, X_____X, KC_MS_LEFT, KC_MS_DOWN, KC_MS_RIGHT, X_____X, X_____X, KC_MS_BTN1, KC_MS_BTN2, KC_MS_BTN3, X_____X, X_____X},
{_______, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, X_____X, _______},
{_______, TO(_QWERTY), _______, _______, _______, X_____X, X_____X, _______, _______, _______, TO(_QWERTY), _______}
},
/* vim edit mode. just has an escape -> _CMD key */
[_EDIT] = {
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{VIM_START, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______},
{_______, TO(_QWERTY), _______, _______, _______, _______, _______, _______, _______, _______, TO(_QWERTY), _______}
},
/* vim command layer.
*/
[_CMD] = {
{X_____X, X_____X, VIM_W, VIM_E, X_____X, X_____X, VIM_Y, VIM_U, VIM_I, VIM_O, VIM_P, X_____X},
{VIM_ESC, VIM_A, VIM_S, VIM_D, X_____X, VIM_G, VIM_H, VIM_J, VIM_K, VIM_L, X_____X, X_____X},
{VIM_SHIFT, X_____X, VIM_X, VIM_C, VIM_V, VIM_B, X_____X, X_____X, VIM_COMMA, VIM_PERIOD, X_____X, VIM_SHIFT},
{X_____X, TO(_QWERTY), _______, _______, X_____X, X_____X, X_____X, X_____X, _______, _______, TO(_QWERTY), X_____X}
}
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
if(process_record_xtonhasvim(keycode, record)) {
// do nothing so far
return true;
} else {
// already handled by vim
return false;
}
}
/** Set just 4 LEDs closest to the user. Slightly less annoying to bystanders.*/
void rgbflag(uint8_t r, uint8_t g, uint8_t b) {
for(int i = 0; i < RGBLED_NUM; i++){
switch(i) {
case 9 ... 12:
// rgblight_setrgb_at(r,g,b,i);
led[i].r = r;
led[i].g = g;
led[i].b = b;
break;
default:
// rgblight_setrgb_at(0,0,0,i);
led[i].r = 0;
led[i].g = 0;
led[i].b = 0;
break;
}
}
rgblight_set();
}
uint32_t layer_state_set_user(uint32_t state) {
if(rgblight_get_mode() == 1) {
switch (biton32(state)) {
case _RAISE:
case _LOWER:
case _ADJUST:
rgbflag(0x00, 0x00, 0xFF);
break;
case _MOVE:
case _MOUSE:
rgbflag(0xFF, 0x00, 0x00);
break;
case _CMD:
rgbflag(0x00, 0xFF, 0x00);
break;
case _EDIT:
rgbflag(0x7A, 0x00, 0xFF);
break;
default: // for any other layers, or the default layer
rgbflag(0x00, 0xFF, 0xFF);
break;
}
}
return state;
}

View File

@@ -0,0 +1,9 @@
# Xton has a tiny keyboard! With Vim!
Based on the standard Planck layout with a few changes:
* Escape moved to dual-function with control.
* Dedicated movement and mouse layers.
* Top and middle row swapped in `_RAISE` and `_LOWER` because I never use F-keys.
* Vim layers! See `users/xtonhasvim`.

View File

@@ -0,0 +1,6 @@
ifndef QUANTUM_DIR
include ../../../../Makefile
endif
MOUSEKEY_ENABLE = yes
BACKLIGHT_ENABLE = no

View File

@@ -41,7 +41,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | Ctrl | Alt | GUI |Lower | Space |Raise | Left | Down | Up |Right |
* `-----------------------------------------------------------------------------------'
*/
[_DEFLT] = KEYMAP_JJ50( \
[_DEFLT] = LAYOUT_jj50( \
KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC, \
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, \
@@ -63,7 +63,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_RAISE] = KEYMAP_JJ50( \
[_RAISE] = LAYOUT_jj50( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LBRC, KC_RBRC, KC_BSLS, \
@@ -85,7 +85,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | Next | Vol- | Vol+ | Play |
* `-----------------------------------------------------------------------------------'
*/
[_LOWER] = KEYMAP_JJ50( \
[_LOWER] = LAYOUT_jj50( \
KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, \
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_DEL, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_LCBR, KC_RCBR, KC_PIPE, \

View File

@@ -41,7 +41,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
{ K700, K701, K702, K703, K704, K705, K706, KC_NO, K708, K709, K710, K711, K712, K713, K714 } \
}
#define KEYMAP_JJ50( \
#define LAYOUT_jj50( \
K011, K010, K009, K008, K004, K005, K006, K007, K003, K002, K201, K000, \
K111, K110, K109, K108, K104, K105, K106, K107, K103, K102, K001, K100, \
K211, K210, K209, K208, K204, K205, K206, K207, K203, K202, K101, K200, \

View File

@@ -0,0 +1,10 @@
# Xton has Vim!
Contains common code for Xton's vim emulation (vimulation?) layer.
Inspired/stolen from the `ergodox_ez/vim` keymap. Rewritten to be a more straightforward state machine and support more macros. Vim layers `_CMD` and `_EDIT` are designed to lay on top of an otherwise fully-functional layout. `_CMD` runs the entire vim state machine while `_EDIT` should lay across your base layer and mask off just the escape key.
Works via OSX text editing shortcuts, mainly MOD+arrow combinations. This has some limitations and only works on OSX.
The `_CMD` layer will temporarily disable itself while *CMD* or *ALT* are held down so that typical OSX shortcuts can be used without switching out of vim mode.

View File

@@ -0,0 +1 @@
SRC += xtonhasvim.c

View File

@@ -0,0 +1,599 @@
/* Copyright 2015-2017 Christon DeWan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "xtonhasvim.h"
/************************************
* helper foo
************************************/
#define PRESS(kc) register_code(kc)
#define RELEASE(kc) unregister_code(kc)
static void TAP(uint16_t keycode) {
PRESS(keycode);
RELEASE(keycode);
}
static void CMD(uint16_t keycode) {
PRESS(KC_LGUI);
TAP(keycode);
RELEASE(KC_LGUI);
}
static void CTRL(uint16_t keycode) {
PRESS(KC_LCTRL);
TAP(keycode);
RELEASE(KC_LCTRL);
}
static void SHIFT(uint16_t keycode) {
PRESS(KC_LSHIFT);
TAP(keycode);
RELEASE(KC_LSHIFT);
}
static void ALT(uint16_t keycode) {
PRESS(KC_LALT);
TAP(keycode);
RELEASE(KC_LALT);
}
uint16_t vstate = VIM_START;
bool yank_was_lines = false;
bool SHIFTED = false;
uint32_t mod_override_layer_state = 0;
uint16_t mod_override_triggering_key = 0;
bool do_check_kb_clear = false;
void vim_reset(void) {
vstate = VIM_START;
SHIFTED = false;
yank_was_lines = false;
}
void edit(void) { vstate = VIM_START; layer_on(_EDIT); layer_off(_CMD); }
#define EDIT edit()
void simple_movement(uint16_t keycode) {
switch(keycode) {
case VIM_B:
PRESS(KC_LALT);
SHIFT(KC_LEFT); // select to start of this word
RELEASE(KC_LALT);
break;
case VIM_E:
PRESS(KC_LALT);
SHIFT(KC_RIGHT); // select to end of this word
RELEASE(KC_LALT);
break;
case VIM_H:
SHIFT(KC_LEFT);
break;
case VIM_J:
CMD(KC_LEFT);
SHIFT(KC_DOWN);
SHIFT(KC_DOWN);
break;
case VIM_K:
CMD(KC_LEFT);
TAP(KC_DOWN);
SHIFT(KC_UP);
SHIFT(KC_UP);
break;
case VIM_L:
SHIFT(KC_RIGHT);
break;
case VIM_W:
PRESS(KC_LALT);
SHIFT(KC_RIGHT); // select to end of this word
SHIFT(KC_RIGHT); // select to end of next word
SHIFT(KC_LEFT); // select to start of next word
RELEASE(KC_LALT);
break;
}
}
bool process_record_xtonhasvim(uint16_t keycode, keyrecord_t *record) {
if(record->event.pressed && layer_state_is(_CMD) && IS_MOD(keycode)) {
mod_override_layer_state = layer_state;
mod_override_triggering_key = keycode;
layer_clear();
return true; // let the event fall through...
}
if(mod_override_layer_state && !record->event.pressed && keycode == mod_override_triggering_key) {
layer_state_set(mod_override_layer_state);
mod_override_layer_state = 0;
mod_override_triggering_key = 0;
return true;
}
if (VIM_START <= keycode && keycode <= VIM_ESC) {
if(keycode == VIM_SHIFT) {
SHIFTED = record->event.pressed;
return false;
}
if (record->event.pressed) {
if(keycode == VIM_START) {
// entry from anywhere
layer_on(_CMD);
vstate = VIM_START;
return false;
}
switch(vstate) {
case VIM_START:
switch(keycode){
/*****************************
* ground state
*****************************/
case VIM_A:
if(SHIFTED) {
// CMD(KC_RIGHT);
CTRL(KC_E);
} else {
TAP(KC_RIGHT);
}
EDIT;
break;
case VIM_B:
PRESS(KC_LALT);
PRESS(KC_LEFT);
break;
case VIM_C:
if(SHIFTED) {
PRESS(KC_LSHIFT);
CMD(KC_RIGHT);
RELEASE(KC_LSHIFT);
CMD(KC_X);
yank_was_lines = false;
EDIT;
} else {
vstate = VIM_C;
}
break;
case VIM_D:
if(SHIFTED) {
TAP(KC_K);
} else {
vstate = VIM_D;
}
break;
case VIM_E:
PRESS(KC_LALT);
PRESS(KC_RIGHT);
break;
case VIM_G:
if(SHIFTED) {
TAP(KC_END);
} else {
vstate = VIM_G;
}
break;
case VIM_H:
PRESS(KC_LEFT);
break;
case VIM_I:
if(SHIFTED){
CTRL(KC_A);
}
EDIT;
break;
case VIM_J:
if(SHIFTED) {
CMD(KC_RIGHT);
TAP(KC_DEL);
} else {
PRESS(KC_DOWN);
}
break;
case VIM_K:
PRESS(KC_UP);
break;
case VIM_L:
PRESS(KC_RIGHT);
break;
case VIM_O:
if(SHIFTED) {
CMD(KC_LEFT);
TAP(KC_ENTER);
TAP(KC_UP);
EDIT;
} else {
CMD(KC_RIGHT);
TAP(KC_ENTER);
EDIT;
}
break;
case VIM_P:
if(SHIFTED) {
CMD(KC_LEFT);
CMD(KC_V);
} else {
if(yank_was_lines) {
CMD(KC_RIGHT);
TAP(KC_RIGHT);
CMD(KC_V);
} else {
CMD(KC_V);
}
}
break;
case VIM_S:
// s for substitute?
if(SHIFTED) {
CMD(KC_LEFT);
PRESS(KC_LSHIFT);
CMD(KC_RIGHT);
RELEASE(KC_LSHIFT);
CMD(KC_X);
yank_was_lines = false;
EDIT;
} else {
SHIFT(KC_RIGHT);
CMD(KC_X);
yank_was_lines = false;
EDIT;
}
break;
case VIM_U:
if(SHIFTED) {
PRESS(KC_LSFT);
CMD(KC_Z);
RELEASE(KC_LSHIFT);
} else {
CMD(KC_Z);
}
break;
case VIM_V:
if(SHIFTED) {
CMD(KC_LEFT);
SHIFT(KC_DOWN);
vstate = VIM_VS;
} else {
vstate = VIM_V;
}
break;
case VIM_W:
PRESS(KC_LALT);
TAP(KC_RIGHT);
TAP(KC_RIGHT);
TAP(KC_LEFT);
RELEASE(KC_LALT);
break;
case VIM_X:
// SHIFT(KC_RIGHT);
// CMD(KC_X);
PRESS(KC_DEL);
break;
case VIM_Y:
if(SHIFTED) {
CMD(KC_LEFT);
SHIFT(KC_DOWN);
CMD(KC_C);
TAP(KC_RIGHT);
yank_was_lines = true;
} else {
vstate = VIM_Y;
}
break;
case VIM_COMMA:
if(SHIFTED) {
// indent
CMD(KC_LBRACKET);
} else {
// toggle comment
CMD(KC_SLASH);
}
break;
case VIM_PERIOD:
if(SHIFTED) {
// outdent
CMD(KC_RBRACKET);
}
break;
}
break;
case VIM_C:
/*****************************
* c- ...for change. I never use this...
*****************************/
switch(keycode) {
case VIM_B:
case VIM_E:
case VIM_H:
case VIM_J:
case VIM_K:
case VIM_L:
case VIM_W:
simple_movement(keycode);
CMD(KC_X);
yank_was_lines = false;
EDIT;
break;
case VIM_C:
CMD(KC_LEFT);
PRESS(KC_LSHIFT);
CMD(KC_RIGHT);
RELEASE(KC_LSHIFT);
CMD(KC_X);
yank_was_lines = false;
EDIT;
break;
case VIM_I:
vstate = VIM_CI;
break;
default:
vstate = VIM_START;
break;
}
break;
case VIM_CI:
/*****************************
* ci- ...change inner word
*****************************/
switch(keycode) {
case VIM_W:
ALT(KC_LEFT);
PRESS(KC_LSHIFT);
ALT(KC_RIGHT);
RELEASE(KC_LSHIFT);
CMD(KC_X);
yank_was_lines = false;
EDIT;
default:
vstate = VIM_START;
break;
}
break;
case VIM_D:
/*****************************
* d- ...delete stuff
*****************************/
switch(keycode) {
case VIM_B:
case VIM_E:
case VIM_H:
case VIM_J:
case VIM_K:
case VIM_L:
case VIM_W:
simple_movement(keycode);
CMD(KC_X);
yank_was_lines = false;
break;
case VIM_D:
CMD(KC_LEFT);
SHIFT(KC_DOWN);
CMD(KC_X);
yank_was_lines = true;
vstate = VIM_START;
break;
case VIM_I:
vstate = VIM_DI;
break;
default:
vstate = VIM_START;
break;
}
break;
case VIM_DI:
/*****************************
* ci- ...delete a word... FROM THE INSIDE!
*****************************/
switch(keycode) {
case VIM_W:
ALT(KC_LEFT);
PRESS(KC_LSHIFT);
ALT(KC_RIGHT);
RELEASE(KC_LSHIFT);
CMD(KC_X);
yank_was_lines = false;
vstate = VIM_START;
default:
vstate = VIM_START;
break;
}
break;
case VIM_V:
/*****************************
* visual!
*****************************/
switch(keycode) {
case VIM_D:
case VIM_X:
CMD(KC_X);
yank_was_lines = false;
vstate = VIM_START;
break;
case VIM_B:
PRESS(KC_LALT);
PRESS(KC_LSHIFT);
PRESS(KC_LEFT);
// leave open for key repeat
break;
case VIM_E:
PRESS(KC_LALT);
PRESS(KC_LSHIFT);
PRESS(KC_RIGHT);
// leave open for key repeat
break;
case VIM_H:
PRESS(KC_LSHIFT);
PRESS(KC_LEFT);
break;
case VIM_I:
vstate = VIM_VI;
break;
case VIM_J:
PRESS(KC_LSHIFT);
PRESS(KC_DOWN);
break;
case VIM_K:
PRESS(KC_LSHIFT);
PRESS(KC_UP);
break;
case VIM_L:
PRESS(KC_LSHIFT);
PRESS(KC_RIGHT);
break;
case VIM_W:
PRESS(KC_LALT);
SHIFT(KC_RIGHT); // select to end of this word
SHIFT(KC_RIGHT); // select to end of next word
SHIFT(KC_LEFT); // select to start of next word
RELEASE(KC_LALT);
break;
case VIM_Y:
CMD(KC_C);
TAP(KC_RIGHT);
yank_was_lines = false;
vstate = VIM_START;
break;
case VIM_V:
case VIM_ESC:
TAP(KC_RIGHT);
vstate = VIM_START;
break;
default:
// do nothing
break;
}
break;
case VIM_VI:
/*****************************
* vi- ...select a word... FROM THE INSIDE!
*****************************/
switch(keycode) {
case VIM_W:
ALT(KC_LEFT);
PRESS(KC_LSHIFT);
ALT(KC_RIGHT);
RELEASE(KC_LSHIFT);
vstate = VIM_V;
default:
// ignore
vstate = VIM_V;
break;
}
break;
case VIM_VS:
/*****************************
* visual line
*****************************/
switch(keycode) {
case VIM_D:
case VIM_X:
CMD(KC_X);
yank_was_lines = true;
vstate = VIM_START;
break;
case VIM_J:
PRESS(KC_LSHIFT);
PRESS(KC_DOWN);
break;
case VIM_K:
PRESS(KC_LSHIFT);
PRESS(KC_UP);
break;
case VIM_Y:
CMD(KC_C);
yank_was_lines = true;
TAP(KC_RIGHT);
vstate = VIM_START;
break;
case VIM_V:
case VIM_ESC:
TAP(KC_RIGHT);
vstate = VIM_START;
break;
default:
// do nothing
break;
}
break;
case VIM_G:
/*****************************
* gg, and a grab-bag of other macros i find useful
*****************************/
switch(keycode) {
case VIM_G:
TAP(KC_HOME);
break;
// codes b
case VIM_H:
CTRL(KC_A);
break;
case VIM_J:
PRESS(KC_PGDN);
break;
case VIM_K:
PRESS(KC_PGUP);
break;
case VIM_L:
CTRL(KC_E);
break;
default:
// do nothing
break;
}
vstate = VIM_START;
break;
case VIM_Y:
/*****************************
* yoink!
*****************************/
switch(keycode) {
case VIM_B:
case VIM_E:
case VIM_H:
case VIM_J:
case VIM_K:
case VIM_L:
case VIM_W:
simple_movement(keycode);
CMD(KC_C);
TAP(KC_RIGHT);
yank_was_lines = false;
break;
case VIM_Y:
CMD(KC_LEFT);
SHIFT(KC_DOWN);
CMD(KC_C);
TAP(KC_RIGHT);
yank_was_lines = true;
break;
default:
// NOTHING
break;
}
vstate = VIM_START;
break;
}
} else {
/************************
* key release events
************************/
clear_keyboard();
}
return false;
} else {
return true;
}
}

View File

@@ -0,0 +1,66 @@
/* Copyright 2015-2017 Christon DeWan
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef USERSPACE
#define USERSPACE
#include QMK_KEYBOARD_H
#include "action_layer.h"
#define X_____X KC_NO
bool process_record_xtonhasvim(uint16_t keycode, keyrecord_t *record);
enum xtonhasvim_keycodes {
DUMMY = SAFE_RANGE,
VIM_START, // bookend for vim states
VIM_A,
VIM_B,
VIM_C,
VIM_CI,
VIM_D,
VIM_DI,
VIM_E,
VIM_H,
VIM_G,
VIM_I,
VIM_J,
VIM_K,
VIM_L,
VIM_O,
VIM_P,
VIM_S,
VIM_U,
VIM_V,
VIM_VS, // visual-line
VIM_VI,
VIM_W,
VIM_X,
VIM_Y,
VIM_PERIOD, // to support indent/outdent
VIM_COMMA, // and toggle comments
VIM_SHIFT, // avoid side-effect of supporting real shift.
VIM_ESC, // bookend
VIM_SAFE_RANGE // start other keycodes here.
};
enum xtonhasvim_layers {
_EDIT = 12,
_CMD
};
#endif