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...

8 Commits

Author SHA1 Message Date
QMK Bot
5e98eaaaff format code according to conventions [skip ci] 2020-03-13 18:44:56 +00:00
fredizzimo
9e8767917d Fix pressing two keys with the same keycode but different modifiers (#2710)
* Fix extra keyboard report during test_fixture teardown

* Add tests for pressing two keys with only different modifers

* Fix #1708

When two keys that use the same keycode, but different modifiers were
pressed at the same time, the second keypress wasn't registered. This is
fixed by forcing a key release when we detect a new press for the same
keycode.

* Fix the NKRO version of is_key_pressed

* Fix uninitalized loop variable

Co-authored-by: Jack Humbert <jack.humb@gmail.com>
2020-03-13 14:09:38 -04:00
QMK Bot
f89439ae09 format code according to conventions [skip ci] 2020-03-13 17:24:38 +00:00
francislan
3cd2a27ac0 Decouple mouse cursor and mouse wheel in accelerated mode (#6685)
* Decouples mouse cursor and mouse wheel movements in accelerated mode.

* Fixed comment indentation.

* Updated docs

Co-authored-by: Francis LAN <francislan@google.com>
2020-03-13 12:49:44 -04:00
Koichi Katano
28d94b7248 [Keyboard] Add Wallaby (#8398)
* Add wallaby

* Update readme.md

* Update keyboards/wallaby/keymaps/default/keymap.c

* Update keyboards/wallaby/rules.mk
2020-03-12 19:30:59 -07:00
nickolaij
abd8e75cb7 [Keyboard] Abacus Keyboard ReMerge (#8308)
* added abacus keyboard

* keymap updates

* Update keyboards/abacus/config.h

* Update keyboards/abacus/config.h

* Update keyboards/abacus/keymaps/default/keymap.c

* Update keyboards/abacus/keymaps/default/keymap.c

* Update keyboards/abacus/keymaps/default/keymap.c

* start cleaning up for merge

* cleaned for merge

* cleaned

* cleaned

* Update keyboards/abacus/abacus.h

* Update keyboards/abacus/keymaps/default/keymap.c

* Update keyboards/abacus/keymaps/default/readme.md

* Update keyboards/abacus/readme.md

* Update keyboards/abacus/readme.md

* Update keyboards/abacus/rules.mk

* Update keyboards/abacus/info.json

* Update keyboards/abacus/info.json

* Update keyboards/abacus/info.json

* Update keyboards/abacus/readme.md

* Update keyboards/abacus/info.json

* Update keyboards/abacus/rules.mk

* Update keyboards/abacus/rules.mk
2020-03-12 19:22:27 -07:00
James Young
9046107183 Restore getting_started_github.md doc 2020-03-12 17:24:07 -07:00
Ryan
2b63896466 Update Swedish keymap and add sendstring LUT (#8365) 2020-03-12 17:09:30 -07:00
28 changed files with 1490 additions and 92 deletions

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@@ -58,6 +58,8 @@ This is the default mode. You can adjust the cursor and scrolling acceleration u
|`MOUSEKEY_INTERVAL` |50 |Time between cursor movements |
|`MOUSEKEY_MAX_SPEED` |10 |Maximum cursor speed at which acceleration stops |
|`MOUSEKEY_TIME_TO_MAX` |20 |Time until maximum cursor speed is reached |
|`MOUSEKEY_WHEEL_DELAY` |300 |Delay between pressing a wheel key and wheel movement |
|`MOUSEKEY_WHEEL_INTERVAL` |100 |Time between wheel movements |
|`MOUSEKEY_WHEEL_MAX_SPEED` |8 |Maximum number of scroll steps per scroll action |
|`MOUSEKEY_WHEEL_TIME_TO_MAX`|40 |Time until maximum scroll speed is reached |
@@ -66,6 +68,7 @@ Tips:
* Setting `MOUSEKEY_DELAY` too low makes the cursor unresponsive. Setting it too high makes small movements difficult.
* For smoother cursor movements, lower the value of `MOUSEKEY_INTERVAL`. If the refresh rate of your display is 60Hz, you could set it to `16` (1/60). As this raises the cursor speed significantly, you may want to lower `MOUSEKEY_MAX_SPEED`.
* Setting `MOUSEKEY_TIME_TO_MAX` or `MOUSEKEY_WHEEL_TIME_TO_MAX` to `0` will disable acceleration for the cursor or scrolling respectively. This way you can make one of them constant while keeping the other accelerated, which is not possible in constant speed mode.
* Setting `MOUSEKEY_WHEEL_INTERVAL` too low will make scrolling too fast. Setting it too high will make scrolling too slow when the wheel key is held down.
Cursor acceleration uses the same algorithm as the X Window System MouseKeysAccel feature. You can read more about it [on Wikipedia](https://en.wikipedia.org/wiki/Mouse_keys).

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@@ -0,0 +1,65 @@
# How to Use Github with QMK
Github can be a little tricky to those that aren't familiar with it - this guide will walk through each step of forking, cloning, and submitting a pull request with QMK.
?> This guide assumes you're somewhat comfortable with running things at the command line, and have git installed on your system.
Start on the [QMK Github page](https://github.com/qmk/qmk_firmware), and you'll see a button in the upper right that says "Fork":
![Fork on Github](http://i.imgur.com/8Toomz4.jpg)
If you're a part of an organization, you'll need to choose which account to fork it to. In most circumstances, you'll want to fork it to your personal account. Once your fork is completed (sometimes this takes a little while), click the "Clone or Download" button:
![Download from Github](http://i.imgur.com/N1NYcSz.jpg)
And be sure to select "HTTPS", and select the link and copy it:
![HTTPS link](http://i.imgur.com/eGO0ohO.jpg)
From here, enter `git clone --recurse-submodules ` into the command line, and then paste your link:
```
user@computer:~$ git clone --recurse-submodules https://github.com/whoeveryouare/qmk_firmware.git
Cloning into 'qmk_firmware'...
remote: Enumerating objects: 9, done.
remote: Counting objects: 100% (9/9), done.
remote: Compressing objects: 100% (5/5), done.
remote: Total 183883 (delta 5), reused 4 (delta 4), pack-reused 183874
Receiving objects: 100% (183883/183883), 132.90 MiB | 9.57 MiB/s, done.
Resolving deltas: 100% (119972/119972), done.
...
Submodule path 'lib/chibios': checked out '587968d6cbc2b0e1c7147540872f2a67e59ca18b'
Submodule path 'lib/chibios-contrib': checked out 'ede48346eee4b8d6847c19bc01420bee76a5e486'
Submodule path 'lib/googletest': checked out 'ec44c6c1675c25b9827aacd08c02433cccde7780'
Submodule path 'lib/lufa': checked out 'ce10f7642b0459e409839b23cc91498945119b4d'
Submodule path 'lib/ugfx': checked out '3e97b74e03c93631cdd3ddb2ce43b963fdce19b2'
```
You now have your QMK fork on your local machine, and you can add your keymap, compile it and flash it to your board. Once you're happy with your changes, you can add, commit, and push them to your fork like this:
```
user@computer:~$ git add .
user@computer:~$ git commit -m "adding my keymap"
[master cccb1608] adding my keymap
1 file changed, 1 insertion(+)
create mode 100644 keyboards/planck/keymaps/mine/keymap.c
user@computer:~$ git push
Counting objects: 1, done.
Delta compression using up to 4 threads.
Compressing objects: 100% (1/1), done.
Writing objects: 100% (1/1), 1.64 KiB | 0 bytes/s, done.
Total 1 (delta 1), reused 0 (delta 0)
remote: Resolving deltas: 100% (1/1), completed with 1 local objects.
To https://github.com/whoeveryouare/qmk_firmware.git
+ 20043e64...7da94ac5 master -> master
```
Your changes now exist on your fork on Github - if you go back there (`https://github.com/<whoeveryouare>/qmk_firmware`), you can create a "New Pull Request" by clicking this button:
![New Pull Request](http://i.imgur.com/DxMHpJ8.jpg)
Here you'll be able to see exactly what you've committed - if it all looks good, you can finalize it by clicking "Create Pull Request":
![Create Pull Request](http://i.imgur.com/Ojydlaj.jpg)
After submitting, we may talk to you about your changes, ask that you make changes, and eventually accept it! Thanks for contributing to QMK :)

17
keyboards/abacus/abacus.c Normal file
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/* Copyright 2020 nickolaij
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "abacus.h"

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keyboards/abacus/abacus.h Normal file
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@@ -0,0 +1,41 @@
/* Copyright 2020 nickolaij
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define XXX KC_NO
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38 \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, XXX, XXX, k34, XXX, k35, k36, k37, k38} \
}

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keyboards/abacus/config.h Normal file
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/*
Copyright 2020 nickolaij
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0000
#define DEVICE_VER 0x0001
#define MANUFACTURER nickolaij
#define PRODUCT abacus
#define DESCRIPTION A first attempt at a custom keyboard
/* key matrix size */
#define MATRIX_ROWS 4
#define MATRIX_COLS 12
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D3, D2, D4, C6 }
#define MATRIX_COL_PINS { F4, F5, F6, F7, B1, D7, B3, E6, B2, B4, B6, B5}
#define UNUSED_PINS {B0}
#define DIP_SWITCH_PINS { D0 }
#define ENCODERS_PAD_A { F1 }
#define ENCODERS_PAD_B { F0 }
#define ENCODER_RESOLUTION 4
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
#define RGB_DI_PIN D1
#ifdef RGB_DI_PIN
# define RGBLED_NUM 17
# define RGBLIGHT_HUE_STEP 8
# define RGBLIGHT_SAT_STEP 8
# define RGBLIGHT_VAL_STEP 8
# define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
# define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
/*== choose animations ==*/
# define RGBLIGHT_EFFECT_BREATHING
# define RGBLIGHT_EFFECT_RAINBOW_MOOD
# define RGBLIGHT_EFFECT_RAINBOW_SWIRL
# define RGBLIGHT_EFFECT_SNAKE
# define RGBLIGHT_EFFECT_KNIGHT
# define RGBLIGHT_EFFECT_STATIC_GRADIENT
/*== customize breathing effect ==*/
/*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
# define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
/*==== use exp() and sin() ====*/
# define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
# define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
#endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#endif
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1

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@@ -0,0 +1,62 @@
{
"keyboard_name": "Abacus",
"url": "https://www.github.com/nickolaij",
"maintainer": "nickolaij",
"width": 12.75,
"height": 4,
"layouts": {
"LAYOUT": {
"key_count": 45,
"layout": [
{"label":"k00", "x":0, "y":0, "w":1},
{"label":"k01", "x":1, "y":0, "w":1},
{"label":"k02", "x":2, "y":0, "w":1},
{"label":"k03", "x":3, "y":0, "w":1},
{"label":"k04", "x":4, "y":0, "w":1},
{"label":"k05", "x":5, "y":0, "w":1},
{"label":"k06", "x":6, "y":0, "w":1},
{"label":"k07", "x":7, "y":0, "w":1},
{"label":"k08", "x":8, "y":0, "w":1},
{"label":"k09", "x":9, "y":0, "w":1},
{"label":"k0a", "x":10, "y":0, "w":1},
{"label":"k0b", "x":11, "y":0, "w":1.75},
{"label":"k10", "x":0, "y":1, "w":1.25},
{"label":"k11", "x":1.25, "y":1, "w":1},
{"label":"k12", "x":2.25, "y":1, "w":1},
{"label":"k13", "x":3.25, "y":1, "w":1},
{"label":"k14", "x":4.25, "y":1, "w":1},
{"label":"k15", "x":5.25, "y":1, "w":1},
{"label":"k16", "x":6.25, "y":1, "w":1},
{"label":"k17", "x":7.25, "y":1, "w":1},
{"label":"k18", "x":8.25, "y":1, "w":1},
{"label":"k19", "x":9.25, "y":1, "w":1},
{"label":"k1a", "x":10.25, "y":1, "w":1},
{"label":"k1b", "x":11.25, "y":1, "w":1.5},
{"label":"k20", "x":0, "y":2, "w":1.75},
{"label":"k21", "x":1.75, "y":2, "w":1},
{"label":"k22", "x":2.75, "y":2, "w":1},
{"label":"k23", "x":3.75, "y":2, "w":1},
{"label":"k24", "x":4.75, "y":2, "w":1},
{"label":"k25", "x":5.75, "y":2, "w":1},
{"label":"k26", "x":6.75, "y":2, "w":1},
{"label":"k27", "x":7.75, "y":2, "w":1},
{"label":"k28", "x":8.75, "y":2, "w":1},
{"label":"k29", "x":9.75, "y":2, "w":1},
{"label":"k2a", "x":10.75, "y":2, "w":1},
{"label":"k2b", "x":11.75, "y":2, "w":1},
{"label":"k30", "x":0, "y":3, "w":1.25},
{"label":"k31", "x":1.25, "y":3, "w":1},
{"label":"k32", "x":2.25, "y":3, "w":1},
{"label":"k33", "x":3.25, "y":3, "w":2.75},
{"label":"k34", "x":6, "y":3, "w":2.75},
{"label":"k35", "x":8.75, "y":3, "w":1},
{"label":"k36", "x":9.75, "y":3, "w":1},
{"label":"k37", "x":10.75, "y":3, "w":1},
{"label":"k38", "x":11.75, "y":3, "w":1}
]
}
}
}

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/* Copyright 2020 nickolaij
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// wait DELAY ms before unregistering media keys
#define MEDIA_KEY_DELAY 10
// Defines names for use in layer keycodes and the keymap
enum layer_names {
_BASE,
_UPPER,
_LOWER
};
// Defines the keycodes used by our macros in process_record_user
enum custom_keycodes {
NICKURL = SAFE_RANGE,
ALTTAB
};
enum unicode_names {
LOVEEYES,
THINK,
UPSIDEDOWN,
NOMOUTH,
PARTY,
HEART,
EGGPLANT,
PEACH,
EMOJI100,
EMOJIB
};
const uint32_t PROGMEM unicode_map[] = {
[LOVEEYES] = 0x1f60d,
[THINK] = 0x1f914,
[UPSIDEDOWN] = 0x1f643,
[NOMOUTH] = 0x1f636,
[PARTY] = 0x1f973,
[HEART] = 0x1f495,
[EMOJI100] = 0x1f4af,
[PEACH] = 0x1f351,
[EGGPLANT] = 0x1f346,
[EMOJIB] = 0x1f171
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Base */
[_BASE] = LAYOUT(
KC_ESCAPE, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPACE,
KC_TAB, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCOLON, KC_BSLASH,
KC_LSHIFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMMA, KC_DOT, KC_UP, KC_DELETE,
KC_LCTRL, KC_LGUI, MO(_UPPER), KC_SPACE, KC_ENTER, MO(_LOWER), KC_LEFT, KC_DOWN, KC_RIGHT
),
[_UPPER] = LAYOUT(
KC_GRAVE, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
ALTTAB, _______, _______, _______, _______, _______, _______, _______, KC_LBRACKET, KC_RBRACKET, KC_QUOTE, KC_SLASH,
_______, _______, _______, _______, _______, _______, _______, _______, KC_MINUS, KC_EQUAL, _______, _______,
KC_LALT, _______, _______, _______, _______, _______, KC_HOME, _______, KC_END
),
[_LOWER] = LAYOUT(
NICKURL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, _______,
_______, KC_F11, KC_F12, RGB_MODE_PLAIN, RGB_MODE_BREATHE, RGB_MODE_RAINBOW, RGB_MODE_SWIRL, RGB_MODE_SNAKE, RGB_MODE_KNIGHT, RGB_MODE_GRADIENT, XXXXXXX, RGB_TOG,
_______, X(LOVEEYES), X(THINK), X(UPSIDEDOWN), X(NOMOUTH), X(PARTY), X(PEACH), X(HEART), X(EGGPLANT), X(EMOJI100), X(EMOJIB), RGB_HUI,
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______
)
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case NICKURL:
if (record->event.pressed) {
SEND_STRING("https://www.github.com/nickolaij");
} else {
tap_code(KC_ENTER);
}
return true;
break;
case ALTTAB:
if (record->event.pressed) {
tap_code16(A(KC_TAB));
}
return true;
break;
default:
return true;
}
}
void dip_switch_update_user(uint8_t index, bool active) {
switch (index) {
case 0:
if(active) {
switch(get_highest_layer(layer_state)) {
case _BASE:
tap_code16(LCTL(KC_F));
break;
case _UPPER:
tap_code(KC_MUTE);
break;
case _LOWER:
tap_code(KC_MEDIA_PLAY_PAUSE);
break;
}
}
}
}
void matrix_init_user(void) {
set_unicode_input_mode(UC_WINC);
}
void encoder_update_user(uint8_t index, bool clockwise) {
switch(get_highest_layer(layer_state)) {
case _BASE:
clockwise ? tap_code(KC_PGDN) : tap_code(KC_PGUP);
break;
case _UPPER:
clockwise ? tap_code(KC_VOLU) : tap_code(KC_VOLD);
break;
case _LOWER:
clockwise ? tap_code(KC_MEDIA_NEXT_TRACK) : tap_code(KC_MEDIA_PREV_TRACK);
break;
}
}

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# The default keymap for Abacus
This is made based on my first few days of playing with it and honing in on what feels right.
I've repurposed the DIP switch function for the encoder switches and added some functionality for multiple layers also effecting the encoders output.

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# Abacus
![abacus](https://i.imgur.com/IFtuWaK.jpg)
A first attempt at a PCB design for a mechanical keyboard. Includes rotary encoder and RGB underglow.
* Keyboard Maintainer: [nickolaij](https://github.com/nickolaij)
* Hardware Supported: Abacus PCB, [Elite C Microcontroller](https://keeb.io/products/elite-c-usb-c-pro-micro-replacement-arduino-compatible-atmega32u4) or Pro Micro Microcontroller (Elite C has additional pins for encoder)
* Hardware Availability: [Abacus PCB Github](https://github.com/nickolaij/Abacus_Rev2)
Make example for this keyboard (after setting up your build environment):
make abacus:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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keyboards/abacus/rules.mk Normal file
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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = no # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = yes # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
UNICODEMAP_ENABLE = yes
ENCODER_ENABLE = yes
DIP_SWITCH_ENABLE = yes
LTO_ENABLE = yes

252
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/*
Copyright 2020 Koichi Katano
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x5967
#define DEVICE_VER 0x0001
#define MANUFACTURER Koichi Katano
#define PRODUCT Wallaby
#define DESCRIPTION A Tenkeyless PCB
/* key matrix size */
#define MATRIX_ROWS 6
#define MATRIX_COLS 17
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { B5, B4, B3, B2, B1, B0 }
#define MATRIX_COL_PINS { D5, C7, C6, D4, D0, E6, F0, F1, F4, F5, F6, F7, D7, D6, D1, D2, D3 }
#define UNUSED_PINS
/* COL2ROW, ROW2COL*/
#define DIODE_DIRECTION COL2ROW
/*
* Split Keyboard specific options, make sure you have 'SPLIT_KEYBOARD = yes' in your rules.mk, and define SOFT_SERIAL_PIN.
*/
// #define SOFT_SERIAL_PIN D0 // or D1, D2, D3, E6
// #define BACKLIGHT_PIN B7
// #define BACKLIGHT_BREATHING
// #define BACKLIGHT_LEVELS 3
// #define RGB_DI_PIN E2
// #ifdef RGB_DI_PIN
// #define RGBLED_NUM 16
// #define RGBLIGHT_HUE_STEP 8
// #define RGBLIGHT_SAT_STEP 8
// #define RGBLIGHT_VAL_STEP 8
// #define RGBLIGHT_LIMIT_VAL 255 /* The maximum brightness level */
// #define RGBLIGHT_SLEEP /* If defined, the RGB lighting will be switched off when the host goes to sleep */
// /*== all animations enable ==*/
// #define RGBLIGHT_ANIMATIONS
// /*== or choose animations ==*/
// #define RGBLIGHT_EFFECT_BREATHING
// #define RGBLIGHT_EFFECT_RAINBOW_MOOD
// #define RGBLIGHT_EFFECT_RAINBOW_SWIRL
// #define RGBLIGHT_EFFECT_SNAKE
// #define RGBLIGHT_EFFECT_KNIGHT
// #define RGBLIGHT_EFFECT_CHRISTMAS
// #define RGBLIGHT_EFFECT_STATIC_GRADIENT
// #define RGBLIGHT_EFFECT_RGB_TEST
// #define RGBLIGHT_EFFECT_ALTERNATING
// /*== customize breathing effect ==*/
// /*==== (DEFAULT) use fixed table instead of exp() and sin() ====*/
// #define RGBLIGHT_BREATHE_TABLE_SIZE 256 // 256(default) or 128 or 64
// /*==== use exp() and sin() ====*/
// #define RGBLIGHT_EFFECT_BREATHE_CENTER 1.85 // 1 to 2.7
// #define RGBLIGHT_EFFECT_BREATHE_MAX 255 // 0 to 255
// #endif
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCE 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* If defined, GRAVE_ESC will always act as ESC when CTRL is held.
* This is userful for the Windows task manager shortcut (ctrl+shift+esc).
*/
// #define GRAVE_ESC_CTRL_OVERRIDE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
/* defined by default; to change, uncomment and set to the combination you want */
// #define IS_COMMAND() (get_mods() == MOD_MASK_SHIFT)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP H
//#define MAGIC_KEY_HELP_ALT SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER0_ALT GRAVE
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER B
//#define MAGIC_KEY_BOOTLOADER_ALT ESC
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_EEPROM_CLEAR BSPACE
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
/* disable these deprecated features by default */
#ifndef LINK_TIME_OPTIMIZATION_ENABLE
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#endif
/*
* MIDI options
*/
/* Prevent use of disabled MIDI features in the keymap */
//#define MIDI_ENABLE_STRICT 1
/* enable basic MIDI features:
- MIDI notes can be sent when in Music mode is on
*/
//#define MIDI_BASIC
/* enable advanced MIDI features:
- MIDI notes can be added to the keymap
- Octave shift and transpose
- Virtual sustain, portamento, and modulation wheel
- etc.
*/
//#define MIDI_ADVANCED
/* override number of MIDI tone keycodes (each octave adds 12 keycodes and allocates 12 bytes) */
//#define MIDI_TONE_KEYCODE_OCTAVES 1
/*
* HD44780 LCD Display Configuration
*/
/*
#define LCD_LINES 2 //< number of visible lines of the display
#define LCD_DISP_LENGTH 16 //< visibles characters per line of the display
#define LCD_IO_MODE 1 //< 0: memory mapped mode, 1: IO port mode
#if LCD_IO_MODE
#define LCD_PORT PORTB //< port for the LCD lines
#define LCD_DATA0_PORT LCD_PORT //< port for 4bit data bit 0
#define LCD_DATA1_PORT LCD_PORT //< port for 4bit data bit 1
#define LCD_DATA2_PORT LCD_PORT //< port for 4bit data bit 2
#define LCD_DATA3_PORT LCD_PORT //< port for 4bit data bit 3
#define LCD_DATA0_PIN 4 //< pin for 4bit data bit 0
#define LCD_DATA1_PIN 5 //< pin for 4bit data bit 1
#define LCD_DATA2_PIN 6 //< pin for 4bit data bit 2
#define LCD_DATA3_PIN 7 //< pin for 4bit data bit 3
#define LCD_RS_PORT LCD_PORT //< port for RS line
#define LCD_RS_PIN 3 //< pin for RS line
#define LCD_RW_PORT LCD_PORT //< port for RW line
#define LCD_RW_PIN 2 //< pin for RW line
#define LCD_E_PORT LCD_PORT //< port for Enable line
#define LCD_E_PIN 1 //< pin for Enable line
#endif
*/
/* Bootmagic Lite key configuration */
// #define BOOTMAGIC_LITE_ROW 0
// #define BOOTMAGIC_LITE_COLUMN 0

101
keyboards/wallaby/info.json Normal file
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{
"keyboard_name": "Wallaby",
"url": "https://github.com/kkatano/wallaby",
"maintainer": "Koichi Katano",
"width": 18.26,
"height": 6.47,
"layouts": {
"LAYOUT_tkl_ansi": {
"key_count": 87,
"layout": [
{"label":"1", "x":0, "y":0},
{"label":"2", "x":2, "y":0},
{"label":"3", "x":3, "y":0},
{"label":"4", "x":4, "y":0},
{"label":"5", "x":5, "y":0},
{"label":"6", "x":6.5, "y":0},
{"label":"7", "x":7.5, "y":0},
{"label":"8", "x":8.5, "y":0},
{"label":"9", "x":9.5, "y":0},
{"label":"10", "x":11, "y":0},
{"label":"11", "x":12, "y":0},
{"label":"12", "x":13, "y":0},
{"label":"13", "x":14, "y":0},
{"label":"14", "x":15.26, "y":0},
{"label":"15", "x":16.26, "y":0},
{"label":"16", "x":17.26, "y":0},
{"label":"17", "x":0, "y":1.47},
{"label":"18", "x":1, "y":1.47},
{"label":"19", "x":2, "y":1.47},
{"label":"20", "x":3, "y":1.47},
{"label":"21", "x":4, "y":1.47},
{"label":"22", "x":5, "y":1.47},
{"label":"23", "x":6, "y":1.47},
{"label":"24", "x":7, "y":1.47},
{"label":"25", "x":8, "y":1.47},
{"label":"26", "x":9, "y":1.47},
{"label":"27", "x":10, "y":1.47},
{"label":"28", "x":11, "y":1.47},
{"label":"29", "x":12, "y":1.47},
{"label":"30", "x":13, "y":1.47, "w":2},
{"label":"31", "x":15.26, "y":1.47},
{"label":"32", "x":16.26, "y":1.47},
{"label":"33", "x":17.26, "y":1.47},
{"label":"34", "x":0, "y":2.47, "w":1.5},
{"label":"35", "x":1.5, "y":2.47},
{"label":"36", "x":2.5, "y":2.47},
{"label":"37", "x":3.5, "y":2.47},
{"label":"38", "x":4.5, "y":2.47},
{"label":"39", "x":5.5, "y":2.47},
{"label":"40", "x":6.5, "y":2.47},
{"label":"41", "x":7.5, "y":2.47},
{"label":"42", "x":8.5, "y":2.47},
{"label":"43", "x":9.5, "y":2.47},
{"label":"44", "x":10.5, "y":2.47},
{"label":"45", "x":11.5, "y":2.47},
{"label":"46", "x":12.5, "y":2.47},
{"label":"47", "x":13.5, "y":2.47, "w":1.5},
{"label":"48", "x":15.26, "y":2.47},
{"label":"49", "x":16.26, "y":2.47},
{"label":"50", "x":17.26, "y":2.47},
{"label":"51", "x":0, "y":3.47, "w":1.75},
{"label":"52", "x":1.75, "y":3.47},
{"label":"53", "x":2.75, "y":3.47},
{"label":"54", "x":3.75, "y":3.47},
{"label":"55", "x":4.75, "y":3.47},
{"label":"56", "x":5.75, "y":3.47},
{"label":"57", "x":6.75, "y":3.47},
{"label":"58", "x":7.75, "y":3.47},
{"label":"59", "x":8.75, "y":3.47},
{"label":"60", "x":9.75, "y":3.47},
{"label":"61", "x":10.75, "y":3.47},
{"label":"62", "x":11.75, "y":3.47},
{"label":"63", "x":12.75, "y":3.47, "w":2.25},
{"label":"64", "x":0, "y":4.47, "w":2.25},
{"label":"65", "x":2.25, "y":4.47},
{"label":"66", "x":3.25, "y":4.47},
{"label":"67", "x":4.25, "y":4.47},
{"label":"68", "x":5.25, "y":4.47},
{"label":"69", "x":6.25, "y":4.47},
{"label":"70", "x":7.25, "y":4.47},
{"label":"71", "x":8.25, "y":4.47},
{"label":"72", "x":9.25, "y":4.47},
{"label":"73", "x":10.25, "y":4.47},
{"label":"74", "x":11.25, "y":4.47},
{"label":"75", "x":12.25, "y":4.47, "w":2.75},
{"label":"76", "x":16.26, "y":4.47},
{"label":"77", "x":0, "y":5.47, "w":1.25},
{"label":"78", "x":1.25, "y":5.47, "w":1.25},
{"label":"79", "x":2.5, "y":5.47, "w":1.25},
{"label":"80", "x":3.75, "y":5.47, "w":6.25},
{"label":"81", "x":10, "y":5.47, "w":1.25},
{"label":"82", "x":11.25, "y":5.47, "w":1.25},
{"label":"83", "x":12.5, "y":5.47, "w":1.25},
{"label":"84", "x":13.75, "y":5.47, "w":1.25},
{"label":"85", "x":15.26, "y":5.47},
{"label":"86", "x":16.26, "y":5.47},
{"label":"87", "x":17.26, "y":5.47}
]
}
}
}

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@@ -0,0 +1,27 @@
/* Copyright 2020 Koichi Katano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
LAYOUT_tkl_ansi(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_SLCK, KC_PAUS,
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_INS, KC_HOME, KC_PGUP,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, KC_END, KC_PGDN,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP,
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_RGUI, KC_APP, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
)
};

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# The default keymap for wallaby

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@@ -0,0 +1,13 @@
# wallaby
A Tenkeyless PCB for YMDK aluminium case compatible with Filco
* Keyboard Maintainer: [Koichi Katano](https://github.com/kkatano)
* Hardware Supported: Wallaby PCB
* Hardware Availability: https://github.com/kkatano/wallaby
Make example for this keyboard (after setting up your build environment):
make wallaby:default
See the [build environment setup](https://docs.qmk.fm/#/getting_started_build_tools) and the [make instructions](https://docs.qmk.fm/#/getting_started_make_guide) for more information. Brand new to QMK? Start with our [Complete Newbs Guide](https://docs.qmk.fm/#/newbs).

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# MCU name
MCU = atmega32u4
# Bootloader selection
# Teensy halfkay
# Pro Micro caterina
# Atmel DFU atmel-dfu
# LUFA DFU lufa-dfu
# QMK DFU qmk-dfu
# ATmega32A bootloadHID
# ATmega328P USBasp
BOOTLOADER = atmel-dfu
# Build Options
# change yes to no to disable
#
BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
# Do not enable SLEEP_LED_ENABLE. it uses the same timer as BACKLIGHT_ENABLE
SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
# if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
NKRO_ENABLE = no # USB Nkey Rollover
BACKLIGHT_ENABLE = no # Enable keyboard backlight functionality
RGBLIGHT_ENABLE = no # Enable keyboard RGB underglow
MIDI_ENABLE = no # MIDI support
BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
AUDIO_ENABLE = no # Audio output on port C6
FAUXCLICKY_ENABLE = no # Use buzzer to emulate clicky switches
HD44780_ENABLE = no # Enable support for HD44780 based LCDs
LAYOUTS = tkl_ansi

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@@ -0,0 +1,25 @@
/* Copyright 2020 Koichi Katano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "wallaby.h"
bool led_update_kb(led_t led_state) {
if (led_update_user(led_state)) {
writePin(B6, led_state.caps_lock);
writePin(B7, led_state.scroll_lock);
}
return true;
}

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/* Copyright 2020 Koichi Katano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
/* This is a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT_tkl_ansi( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, k0E, k0F, k0G, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F, k1G, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, k3D, \
k40, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, k4F, \
k50, k51, k52, k56, k5A, k5B, k5C, k5D, k5E, k5F, k5G \
) \
{ \
{ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0A, k0B, k0C, KC_NO, k0E, k0F, k0G }, \
{ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1A, k1B, k1C, k1D, k1E, k1F, k1G }, \
{ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2A, k2B, k2C, k2D, k2E, k2F, k2G }, \
{ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3A, k3B, KC_NO, k3D, KC_NO, KC_NO, KC_NO }, \
{ k40, KC_NO, k42, k43, k44, k45, k46, k47, k48, k49, k4A, k4B, k4C, KC_NO, KC_NO, k4F, KC_NO }, \
{ k50, k51, k52, KC_NO, KC_NO, KC_NO, k56, KC_NO, KC_NO, KC_NO, k5A, k5B, k5C, k5D, k5E, k5F, k5G } \
}

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@@ -14,74 +14,165 @@
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_SWEDISH_H
#define KEYMAP_SWEDISH_H
#pragma once
#include "keymap.h"
// Normal characters
#define SE_HALF KC_GRV
#define SE_PLUS KC_MINS
#define SE_ACUT KC_EQL
// clang-format off
#define SE_AM KC_LBRC
#define SE_QUOT KC_RBRC // this is the "umlaut" char on Nordic keyboards, Apple layout
#define SE_AE KC_QUOT // ä
#define SE_OSLH KC_SCLN // ö
#define SE_APOS KC_NUHS
/*
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │ §  1  2  3  4  5  6  7  8  9  0  + │ ´ │       │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │      Q  W  E  R  T  Y  U  I  O  P  Å  ¨      
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │       A  S  D  F  G  H  J  K  L  Ö  Ä  ' │    │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │    │ <  Z  X  C  V  B  N  M  , │ . │ - │          │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define SE_SECT KC_GRV // §
#define SE_1 KC_1 // 1
#define SE_2 KC_2 // 2
#define SE_3 KC_3 // 3
#define SE_4 KC_4 // 4
#define SE_5 KC_5 // 5
#define SE_6 KC_6 // 6
#define SE_7 KC_7 // 7
#define SE_8 KC_8 // 8
#define SE_9 KC_9 // 9
#define SE_0 KC_0 // 0
#define SE_PLUS KC_MINS // +
#define SE_ACUT KC_EQL // ´ (dead)
// Row 2
#define SE_Q KC_Q // Q
#define SE_W KC_W // W
#define SE_E KC_E // E
#define SE_R KC_R // R
#define SE_T KC_T // T
#define SE_Y KC_Y // Y
#define SE_U KC_U // U
#define SE_I KC_I // I
#define SE_O KC_O // O
#define SE_P KC_P // P
#define SE_ARNG KC_LBRC // Å
#define SE_DIAE KC_RBRC // ¨ (dead)
// Row 3
#define SE_A KC_A // A
#define SE_S KC_S // S
#define SE_D KC_D // D
#define SE_F KC_F // F
#define SE_G KC_G // G
#define SE_H KC_H // H
#define SE_J KC_J // J
#define SE_K KC_K // K
#define SE_L KC_L // L
#define SE_ODIA KC_SCLN // Ö
#define SE_ADIA KC_QUOT // Ä
#define SE_QUOT KC_NUHS // '
// Row 4
#define SE_LABK KC_NUBS // <
#define SE_Z KC_Z // Z
#define SE_X KC_X // X
#define SE_C KC_C // C
#define SE_V KC_V // V
#define SE_B KC_B // B
#define SE_N KC_N // N
#define SE_M KC_M // M
#define SE_COMM KC_COMM // ,
#define SE_DOT KC_DOT // .
#define SE_MINS KC_SLSH // -
#define SE_LESS KC_NUBS
#define SE_MINS KC_SLSH
/* Shifted symbols
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │ ½ │ ! │ " │ # │ ¤ │ % │ & │ / │ ( │ ) │ = │ ? │ ` │       │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │     │   │   │   │   │   │   │   │   │   │   │   │ ^ │     │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │      │   │   │   │   │   │   │   │   │   │   │   │ * │    │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │    │ > │   │   │   │   │   │   │   │ ; │ :  _           
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define SE_HALF S(SE_SECT) // ½
#define SE_EXLM S(SE_1) // !
#define SE_DQUO S(SE_2) // "
#define SE_HASH S(SE_3) // #
#define SE_CURR S(SE_4) // ¤
#define SE_PERC S(SE_5) // %
#define SE_AMPR S(SE_6) // &
#define SE_SLSH S(SE_7) // /
#define SE_LPRN S(SE_8) // (
#define SE_RPRN S(SE_9) // )
#define SE_EQL S(SE_0) // =
#define SE_QUES S(SE_PLUS) // ?
#define SE_GRV S(SE_ACUT) // ` (dead)
// Row 2
#define SE_CIRC S(SE_DIAE) // ^ (dead)
// Row 3
#define SE_ASTR S(SE_QUOT) // *
// Row 4
#define SE_RABK S(SE_LABK) // >
#define SE_SCLN S(SE_COMM) // ;
#define SE_COLN S(SE_DOT) // :
#define SE_UNDS S(SE_MINS) // _
// Shifted characters
#define SE_SECT LSFT(SE_HALF)
#define SE_QUO2 LSFT(KC_2)
#define SE_BULT LSFT(KC_4)
#define SE_AMPR LSFT(KC_6)
#define SE_SLSH LSFT(KC_7)
#define SE_LPRN LSFT(KC_8)
#define SE_RPRN LSFT(KC_9)
#define SE_EQL LSFT(KC_0)
#define SE_QUES LSFT(SE_PLUS)
#define SE_GRV LSFT(SE_ACUT)
/* AltGr symbols
* ┌───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───┬───────┐
* │   │   │ @ │ £ │ $ │ € │   │ { │ [ │ ] │ } │ \ │   │       │
* ├───┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─────┤
* │     │   │   │   │   │   │   │   │   │   │   │   │ ~ │     │
* ├─────┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┬──┴┐    │
* │      │   │   │   │   │   │   │   │   │   │   │   │   │    │
* ├────┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴─┬─┴───┴────┤
* │    │ | │   │   │   │   │   │   │ µ │   │   │   │          │
* ├────┼───┴┬──┴─┬─┴───┴───┴───┴───┴───┴──┬┴───┼───┴┬────┬────┤
* │    │    │    │                        │    │    │    │    │
* └────┴────┴────┴────────────────────────┴────┴────┴────┴────┘
*/
// Row 1
#define SE_AT ALGR(SE_2) // @
#define SE_PND ALGR(SE_3) // £
#define SE_DLR ALGR(SE_4) // $
#define SE_EURO ALGR(SE_5) // €
#define SE_LCBR ALGR(SE_7) // {
#define SE_LBRC ALGR(SE_8) // [
#define SE_RBRC ALGR(SE_9) // ]
#define SE_RCBR ALGR(SE_0) // }
#define SE_BSLS ALGR(SE_PLUS) // (backslash)
// Row 2
#define SE_TILD ALGR(SE_DIAE) // ~ (dead)
// Row 4
#define SE_PIPE ALGR(SE_LABK) // |
#define SE_MICR ALGR(SE_M) // µ
#define SE_CIRC LSFT(KC_RBRC) // ^
// DEPRECATED
#include "keymap_nordic.h"
#define SE_GRTR LSFT(SE_LESS)
#define SE_SCLN LSFT(KC_COMM)
#define SE_COLN LSFT(KC_DOT)
#define SE_UNDS LSFT(SE_MINS)
#undef NO_AE
#undef NO_CIRC
#undef NO_OSLH
// Alt Gr-ed characters
#define SE_AT ALGR(KC_2)
#define SE_PND ALGR(KC_3)
#define SE_DLR ALGR(KC_4)
#define SE_LCBR ALGR(KC_7)
#define SE_LBRC ALGR(KC_8)
#define SE_RBRC ALGR(KC_9)
#define SE_RCBR ALGR(KC_0)
#define SE_PIPE ALGR(KC_NUBS)
#define SE_EURO ALGR(KC_E)
#define SE_TILD ALGR(SE_QUOT)
#define SE_BSLS ALGR(KC_MINS)
#define SE_MU ALGR(KC_M)
#define SE_AA KC_LBRC // å
#define SE_ASTR LSFT(KC_BSLS) // *
// Norwegian unique MAC characters (not vetted for Swedish)
#define SE_ACUT_MAC KC_EQL // =
#define SE_APOS_MAC KC_NUBS // '
#define SE_AT_MAC KC_BSLS // @
#define SE_BSLS_MAC ALGR(LSFT(KC_7)) // '\'
#define SE_DLR_MAC ALGR(KC_4) // $
#define SE_GRV_MAC ALGR(SE_BSLS) // `
#define SE_GRTR_MAC LSFT(KC_GRV) // >
#define SE_LCBR_MAC ALGR(LSFT(KC_8)) // {
#define SE_LESS_MAC KC_GRV // <
#define SE_PIPE_MAC ALGR(KC_7) // |
#define SE_RCBR_MAC ALGR(LSFT(KC_9)) // }
#endif
#define NO_AE SE_AE
#define NO_CIRC SE_CIRC
#define NO_OSLH SE_ODIA
#define NO_AA SE_ARNG
#define NO_ASTR SE_ASTR
// Swedish macOS symbols (not vetted)
#define NO_ACUT_MAC SE_ACUT
#define NO_APOS_MAC SE_LABK
#define NO_AT_MAC SE_ADIA
#define NO_BSLS_MAC S(SE_LCBR)
#define NO_DLR_MAC SE_CURR
#define NO_GRV_MAC SE_BSLS
#define NO_GRTR_MAC SE_HALF
#define NO_LCBR_MAC S(SE_LBRC)
#define NO_LESS_MAC SE_SECT
#define NO_PIPE_MAC SE_LCBR
#define NO_RCBR_MAC S(SE_RBRC)

View File

@@ -0,0 +1,100 @@
/* Copyright 2019
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
// Sendstring lookup tables for Swedish layouts
#pragma once
#include "keymap_swedish.h"
#include "quantum.h"
// clang-format off
const uint8_t ascii_to_shift_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 1, 1, 1, 0, 1, 1, 0),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 0, 1),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 1, 1, 0, 1, 1, 1),
KCLUT_ENTRY(0, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 1, 1, 1, 1, 1),
KCLUT_ENTRY(1, 1, 1, 0, 0, 0, 1, 1),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0)
};
const uint8_t ascii_to_altgr_lut[16] PROGMEM = {
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 1, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(1, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 0, 0, 0, 0, 0),
KCLUT_ENTRY(0, 0, 0, 1, 1, 1, 1, 0)
};
const uint8_t ascii_to_keycode_lut[128] PROGMEM = {
// NUL SOH STX ETX EOT ENQ ACK BEL
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// BS TAB LF VT FF CR SO SI
KC_BSPC, KC_TAB, KC_ENT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// DLE DC1 DC2 DC3 DC4 NAK SYN ETB
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// CAN EM SUB ESC FS GS RS US
XXXXXXX, XXXXXXX, XXXXXXX, KC_ESC, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
// ! " # $ % & '
KC_SPC, SE_1, SE_2, SE_3, SE_4, SE_5, SE_6, SE_QUOT,
// ( ) * + , - . /
SE_8, SE_9, SE_QUOT, SE_PLUS, SE_COMM, SE_MINS, SE_DOT, SE_7,
// 0 1 2 3 4 5 6 7
SE_0, SE_1, SE_2, SE_3, SE_4, SE_5, SE_6, SE_7,
// 8 9 : ; < = > ?
SE_8, SE_9, SE_DOT, SE_COMM, SE_LABK, SE_0, SE_LABK, SE_PLUS,
// @ A B C D E F G
SE_2, SE_A, SE_B, SE_C, SE_D, SE_E, SE_F, SE_G,
// H I J K L M N O
SE_H, SE_I, SE_J, SE_K, SE_L, SE_M, SE_N, SE_O,
// P Q R S T U V W
SE_P, SE_Q, SE_R, SE_S, SE_T, SE_U, SE_V, SE_W,
// X Y Z [ \ ] ^ _
SE_X, SE_Y, SE_Z, SE_8, SE_PLUS, SE_9, SE_DIAE, SE_MINS,
// ` a b c d e f g
SE_ACUT, SE_A, SE_B, SE_C, SE_D, SE_E, SE_F, SE_G,
// h i j k l m n o
SE_H, SE_I, SE_J, SE_K, SE_L, SE_M, SE_N, SE_O,
// p q r s t u v w
SE_P, SE_Q, SE_R, SE_S, SE_T, SE_U, SE_V, SE_W,
// x y z { | } ~ DEL
SE_X, SE_Y, SE_Z, SE_7, SE_LABK, SE_0, SE_DIAE, KC_DEL
};

View File

@@ -28,7 +28,7 @@ const uint16_t PROGMEM
{
// 0 1 2 3 4 5 6 7 8 9
{KC_A, KC_B, KC_NO, KC_LSFT, KC_RSFT, KC_LCTL, COMBO1, SFT_T(KC_P), M(0), KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO},
{KC_EQL, KC_PLUS, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO},
{KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO},
{KC_C, KC_D, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO},
},

View File

@@ -17,6 +17,7 @@
#include "test_common.hpp"
using testing::_;
using testing::InSequence;
using testing::Return;
class KeyPress : public TestFixture {};
@@ -121,4 +122,119 @@ TEST_F(KeyPress, RightShiftLeftControlAndCharWithTheSameKey) {
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_RSFT, KC_RCTRL)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
keyboard_task();
}
}
TEST_F(KeyPress, PressPlusEqualReleaseBeforePress) {
TestDriver driver;
InSequence s;
press_key(1, 1); // KC_PLUS
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT, KC_EQL)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
release_key(1, 1); // KC_PLUS
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
press_key(0, 1); // KC_EQL
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_EQL)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
release_key(0, 1); // KC_EQL
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
}
TEST_F(KeyPress, PressPlusEqualDontReleaseBeforePress) {
TestDriver driver;
InSequence s;
press_key(1, 1); // KC_PLUS
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT, KC_EQL)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
press_key(0, 1); // KC_EQL
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_EQL)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
release_key(1, 1); // KC_PLS
// BUG: Should really still return KC_EQL, but this is fine too
// It's also called twice for some reason
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(2);
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
release_key(0, 1); // KC_EQL
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
}
TEST_F(KeyPress, PressEqualPlusReleaseBeforePress) {
TestDriver driver;
InSequence s;
press_key(0, 1); // KC_EQL
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_EQL)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
release_key(0, 1); // KQ_EQL
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
press_key(1, 1); // KC_PLUS
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT, KC_EQL)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
release_key(1, 1); // KC_PLUS
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
}
TEST_F(KeyPress, PressEqualPlusDontReleaseBeforePress) {
TestDriver driver;
InSequence s;
press_key(0, 1); // KC_EQL
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_EQL)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
press_key(1, 1); // KC_PLUS
// BUG: The sequence is a bit strange, but it works, the end result is that
// KC_PLUS is sent
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT, KC_EQL)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT, KC_EQL)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
release_key(0, 1); // KC_EQL
// I guess it's fine to still report shift here
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
release_key(1, 1); // KC_PLUS
// This report is not needed
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport(KC_LSFT)));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport()));
run_one_scan_loop();
testing::Mock::VerifyAndClearExpectations(&driver);
}

View File

@@ -32,14 +32,15 @@ TestFixture::TestFixture() {}
TestFixture::~TestFixture() {
TestDriver driver;
layer_clear();
clear_all_keys();
// Run for a while to make sure all keys are completely released
EXPECT_CALL(driver, send_keyboard_mock(_)).Times(AnyNumber());
layer_clear();
clear_all_keys();
idle_for(TAPPING_TERM + 10);
testing::Mock::VerifyAndClearExpectations(&driver);
// Verify that the matrix really is cleared
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(Between(0, 1));
EXPECT_CALL(driver, send_keyboard_mock(KeyboardReport())).Times(0);
idle_for(TAPPING_TERM + 10);
}
void TestFixture::run_one_scan_loop() {

View File

@@ -754,6 +754,13 @@ void register_code(uint8_t code) {
*/
#endif
{
// Force a new key press if the key is already pressed
// without this, keys with the same keycode, but different
// modifiers will be reported incorrectly, see issue #1708
if (is_key_pressed(keyboard_report, code)) {
del_key(code);
send_keyboard_report();
}
add_key(code);
send_keyboard_report();
}

View File

@@ -39,6 +39,9 @@ static uint16_t last_timer = 0;
#ifndef MK_3_SPEED
static uint16_t last_timer_c = 0;
static uint16_t last_timer_w = 0;
/*
* Mouse keys acceleration algorithm
* http://en.wikipedia.org/wiki/Mouse_keys
@@ -56,6 +59,10 @@ uint8_t mk_time_to_max = MOUSEKEY_TIME_TO_MAX;
/* ramp used to reach maximum pointer speed (NOT SUPPORTED) */
// int8_t mk_curve = 0;
/* wheel params */
/* milliseconds between the initial key press and first repeated motion event (0-2550) */
uint8_t mk_wheel_delay = MOUSEKEY_WHEEL_DELAY / 10;
/* milliseconds between repeated motion events (0-255) */
uint8_t mk_wheel_interval = MOUSEKEY_WHEEL_INTERVAL;
uint8_t mk_wheel_max_speed = MOUSEKEY_WHEEL_MAX_SPEED;
uint8_t mk_wheel_time_to_max = MOUSEKEY_WHEEL_TIME_TO_MAX;
@@ -96,33 +103,54 @@ static uint8_t wheel_unit(void) {
}
void mousekey_task(void) {
if (timer_elapsed(last_timer) < (mousekey_repeat ? mk_interval : mk_delay * 10)) {
return;
}
if (mouse_report.x == 0 && mouse_report.y == 0 && mouse_report.v == 0 && mouse_report.h == 0) {
return;
}
if (mousekey_repeat != UINT8_MAX) mousekey_repeat++;
if (mouse_report.x > 0) mouse_report.x = move_unit();
if (mouse_report.x < 0) mouse_report.x = move_unit() * -1;
if (mouse_report.y > 0) mouse_report.y = move_unit();
if (mouse_report.y < 0) mouse_report.y = move_unit() * -1;
/* diagonal move [1/sqrt(2)] */
if (mouse_report.x && mouse_report.y) {
mouse_report.x = times_inv_sqrt2(mouse_report.x);
if (mouse_report.x == 0) {
mouse_report.x = 1;
}
mouse_report.y = times_inv_sqrt2(mouse_report.y);
if (mouse_report.y == 0) {
mouse_report.y = 1;
// report cursor and scroll movement independently
report_mouse_t const tmpmr = mouse_report;
if ((mouse_report.x || mouse_report.y) && timer_elapsed(last_timer_c) > (mousekey_repeat ? mk_interval : mk_delay * 10)) {
if (mousekey_repeat != UINT8_MAX) mousekey_repeat++;
mouse_report.v = 0;
mouse_report.h = 0;
if (mouse_report.x > 0) mouse_report.x = move_unit();
if (mouse_report.x < 0) mouse_report.x = move_unit() * -1;
if (mouse_report.y > 0) mouse_report.y = move_unit();
if (mouse_report.y < 0) mouse_report.y = move_unit() * -1;
/* diagonal move [1/sqrt(2)] */
if (mouse_report.x && mouse_report.y) {
mouse_report.x = times_inv_sqrt2(mouse_report.x);
if (mouse_report.x == 0) {
mouse_report.x = 1;
}
mouse_report.y = times_inv_sqrt2(mouse_report.y);
if (mouse_report.y == 0) {
mouse_report.y = 1;
}
}
mousekey_send();
last_timer_c = last_timer;
mouse_report = tmpmr;
}
if ((mouse_report.v || mouse_report.h) && timer_elapsed(last_timer_w) > (mousekey_repeat ? mk_wheel_interval : mk_wheel_delay * 10)) {
if (mousekey_repeat != UINT8_MAX) mousekey_repeat++;
mouse_report.x = 0;
mouse_report.y = 0;
if (mouse_report.v > 0) mouse_report.v = wheel_unit();
if (mouse_report.v < 0) mouse_report.v = wheel_unit() * -1;
if (mouse_report.h > 0) mouse_report.h = wheel_unit();
if (mouse_report.h < 0) mouse_report.h = wheel_unit() * -1;
/* diagonal move [1/sqrt(2)] */
if (mouse_report.v && mouse_report.h) {
mouse_report.v = times_inv_sqrt2(mouse_report.v);
if (mouse_report.v == 0) {
mouse_report.v = 1;
}
mouse_report.h = times_inv_sqrt2(mouse_report.h);
if (mouse_report.h == 0) {
mouse_report.h = 1;
}
}
mousekey_send();
last_timer_w = last_timer;
mouse_report = tmpmr;
}
if (mouse_report.v > 0) mouse_report.v = wheel_unit();
if (mouse_report.v < 0) mouse_report.v = wheel_unit() * -1;
if (mouse_report.h > 0) mouse_report.h = wheel_unit();
if (mouse_report.h < 0) mouse_report.h = wheel_unit() * -1;
mousekey_send();
}
void mousekey_on(uint8_t code) {

View File

@@ -55,6 +55,12 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# ifndef MOUSEKEY_TIME_TO_MAX
# define MOUSEKEY_TIME_TO_MAX 20
# endif
# ifndef MOUSEKEY_WHEEL_DELAY
# define MOUSEKEY_WHEEL_DELAY 300
# endif
# ifndef MOUSEKEY_WHEEL_INTERVAL
# define MOUSEKEY_WHEEL_INTERVAL 100
# endif
# ifndef MOUSEKEY_WHEEL_MAX_SPEED
# define MOUSEKEY_WHEEL_MAX_SPEED 8
# endif

View File

@@ -68,6 +68,32 @@ uint8_t get_first_key(report_keyboard_t* keyboard_report) {
#endif
}
/** \brief Checks if a key is pressed in the report
*
* Returns true if the keyboard_report reports that the key is pressed, otherwise false
* Note: The function doesn't support modifers currently, and it returns false for KC_NO
*/
bool is_key_pressed(report_keyboard_t* keyboard_report, uint8_t key) {
if (key == KC_NO) {
return false;
}
#ifdef NKRO_ENABLE
if (keyboard_protocol && keymap_config.nkro) {
if ((key >> 3) < KEYBOARD_REPORT_BITS) {
return keyboard_report->nkro.bits[key >> 3] & 1 << (key & 7);
} else {
return false;
}
}
#endif
for (int i = 0; i < KEYBOARD_REPORT_KEYS; i++) {
if (keyboard_report->keys[i] == key) {
return true;
}
}
return false;
}
/** \brief add key byte
*
* FIXME: Needs doc

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@@ -19,6 +19,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define REPORT_H
#include <stdint.h>
#include <stdbool.h>
#include "keycode.h"
/* report id */
@@ -236,6 +237,7 @@ static inline uint16_t KEYCODE2CONSUMER(uint8_t key) {
uint8_t has_anykey(report_keyboard_t* keyboard_report);
uint8_t get_first_key(report_keyboard_t* keyboard_report);
bool is_key_pressed(report_keyboard_t* keyboard_report, uint8_t key);
void add_key_byte(report_keyboard_t* keyboard_report, uint8_t code);
void del_key_byte(report_keyboard_t* keyboard_report, uint8_t code);